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Calling Lua functions : using C++ language.

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2 Feb 2007MIT5 min read 49.4K   739   28  
Calling Lua functions : using C++ language.

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "luaGen", "luaGen.vcproj", "{7B2BFD04-7D42-44FE-9A04-0FC38DB78718}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{7B2BFD04-7D42-44FE-9A04-0FC38DB78718}.Debug|Win32.ActiveCfg = Debug|Win32
		{7B2BFD04-7D42-44FE-9A04-0FC38DB78718}.Debug|Win32.Build.0 = Debug|Win32
		{7B2BFD04-7D42-44FE-9A04-0FC38DB78718}.Release|Win32.ActiveCfg = Release|Win32
		{7B2BFD04-7D42-44FE-9A04-0FC38DB78718}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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