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// BmpMenu.h : main header file for the BMPMENU application
//
#if !defined(AFX_BMPMENU_H__41E68599_1021_11D6_8C09_B0B058C10000__INCLUDED_)
#define AFX_BMPMENU_H__41E68599_1021_11D6_8C09_B0B058C10000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CBmpMenuApp:
// See BmpMenu.cpp for the implementation of this class
//
class CBmpMenuApp : public CWinApp
{
public:
CBmpMenuApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBmpMenuApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CBmpMenuApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BMPMENU_H__41E68599_1021_11D6_8C09_B0B058C10000__INCLUDED_)
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