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// stdafx.h : Include-Datei f�r Standard-System-Include-Dateien,
// oder h�ufig verwendete, projektspezifische Include-Dateien,
// die nur in unregelm��igen Abst�nden ge�ndert werden.
#if !defined(AFX_STDAFX_H__81FA3FBA_596C_4437_A07C_F6AD27D14A1C__INCLUDED_)
#define AFX_STDAFX_H__81FA3FBA_596C_4437_A07C_F6AD27D14A1C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define STRICT
#ifndef _WIN32_WINNT
#define _WIN32_WINNT 0x0400
#endif
#define _ATL_APARTMENT_THREADED
#include <afxwin.h>
#include <afxdisp.h>
#include <atlbase.h>
//Sie k�nnen eine Klasse von CComModule ableiten und diese verwenden, um etwas zu �berschreiben,
//Sie sollten jedoch den Namen von _Module nicht �ndern
extern CComModule _Module;
#include <atlcom.h>
#include <atlbase.h>
#include <comdef.h>
#include <atlwin.h>
#define _USE_RELEASE_TRACE
#include "TCAtlHelper.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ f�gt unmittelbar vor der vorhergehenden Zeile zus�tzliche Deklarationen ein.
#endif // !defined(AFX_STDAFX_H__81FA3FBA_596C_4437_A07C_F6AD27D14A1C__INCLUDED)
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I'm a (paid) software-developer since about 1995. All started in 1983 with hacking assembly code on a commodore 64. I'm using the one and only Language "C++" since 1996. I know others like VB Java TCL/TK (Sometime I was forced to use them) but they can't be compared to the power and mystic of C++.