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Using InsomniaServer to Build a Web-interface for your Application

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15 Jul 2011CPOL3 min read 82.9K   1.2K   41  
InsomniaServer enables you to add a fully-featured, customizable webserver to your projects. See how it works.
//------------------------------------------------------------------------------
// <auto-generated>
//     Dieser Code wurde von einem Tool generiert.
//     Laufzeitversion:2.0.50727.42
//
//     Änderungen an dieser Datei können fehlerhaftes Verhalten verursachen und gehen verloren, wenn
//     der Code neu generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------

namespace MultiPaint.Properties
{


    /// <summary>
    ///   Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
    /// </summary>
    // Diese Klasse wurde von der StronglyTypedResourceBuilder-Klasse
    // über ein Tool wie ResGen oder Visual Studio automatisch generiert.
    // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
    // mit der Option /str erneut aus, oder erstellen Sie Ihr VS-Projekt neu.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources
    {

        private static global::System.Resources.ResourceManager resourceMan;

        private static global::System.Globalization.CultureInfo resourceCulture;

        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources()
        {
        }

        /// <summary>
        ///   Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager
        {
            get
            {
                if ((resourceMan == null))
                {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("MultiPaint.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }

        /// <summary>
        ///   Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
        ///   Ressourcenlookups, die diese stark typisierte Ressourcenklasse verwenden.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture
        {
            get
            {
                return resourceCulture;
            }
            set
            {
                resourceCulture = value;
            }
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Student
Germany Germany
I was born in 1987. Unfortunately too late to experience the real rise of the PC. But fortunately late enough to enjoy things like MS's .net during my school time Wink | ;)

From the time when some relative taught me a little BASIC under MS DOS, I loved to tell computers what to do - even though my real start in programming was around the age of 16.

At the moment, I am studying Software Engineering at University of Augsburg, always hoping to find time to design and program.
Besides, I like meeting friends, spent time with my girlfriend and enjoy life Smile | :)

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