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Customize Applications with XML Fragments: Part 2

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19 Jun 20073 min read 21.9K   111   9  
An advanced discussion of customizing applications with XML fragments
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{ED16A801-3F9D-4696-A30E-95E1E7605E99}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>Bulasoft.Common</RootNamespace>
    <AssemblyName>Bulasoft.Common</AssemblyName>
    <StartupObject>
    </StartupObject>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="ICSharpCode.SharpZipLib, Version=0.84.0.0, Culture=neutral, PublicKeyToken=1b03e6acf1164f73">
      <SpecificVersion>False</SpecificVersion>
      <HintPath>.\ICSharpCode.SharpZipLib.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Elements\DefaultElement.cs" />
    <Compile Include="Elements\Element.cs" />
    <Compile Include="Elements\ElementArgs.cs" />
    <Compile Include="Elements\ElementList.cs" />
    <Compile Include="Elements\ElementSpace.cs" />
    <Compile Include="Elements\IElement.cs" />
    <Compile Include="Elements\IElementSpace.cs" />
    <Compile Include="Elements\IFilterElement.cs" />
    <Compile Include="Elements\OwnedElement.cs" />
    <Compile Include="Elements\SerializationAttribute.cs" />
    <Compile Include="Elements\StringDictionary.cs" />
    <Compile Include="Elements\StringDictionaryConvertor.cs" />
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DesignTime>True</DesignTime>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <Compile Include="SchemaGenerators\FieldDescriptor.cs" />
    <Compile Include="SchemaGenerators\FieldDescriptorList.cs" />
    <Compile Include="SchemaGenerators\MSSQLSchemaGenerator.cs" />
    <Compile Include="SchemaGenerators\SchemaGenerator.cs" />
    <Compile Include="SchemaGenerators\SchemaGeneratorBase.cs" />
    <Compile Include="SchemaGenerators\TableDescriptor.cs" />
    <Compile Include="SchemaGenerators\TableDescriptorList.cs" />
    <Compile Include="Utils\IOUtils.cs" />
    <Compile Include="Utils\TreeGenerator.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Serialization\DynamicMethodCompiler.cs" />
    <Compile Include="Serialization\PropertyCacheEntry.cs" />
    <Compile Include="Serialization\CacheEntry.cs" />
    <Compile Include="Serialization\Cache.cs" />
    <Compile Include="Serialization\Logger.cs" />
    <Compile Include="Serialization\LoggerEntry.cs" />
    <Compile Include="Serialization\Reader.cs" />
    <Compile Include="Serialization\ReaderWriterBase.cs" />
    <Compile Include="Serialization\SerializationContext.cs" />
    <Compile Include="Serialization\Writer.cs" />
    <Compile Include="Serialization\XmlHelpers.cs" />
    <Compile Include="Utils\ReflectionHelper.cs" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="Properties\Resources.resx">
      <SubType>Designer</SubType>
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
    </EmbeddedResource>
  </ItemGroup>
  <ItemGroup>
    <None Include="ClassDiagram1.cd" />
    <None Include="ClassDiagram2.cd" />
    <None Include="ClassDiagram3.cd" />
    <None Include="Resources\xml.xslt" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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