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Image Recognition with Neural Networks

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30 Oct 2007CPOL4 min read 945.1K   46.2K   286  
This article contains a brief description of BackPropagation Artificial Neural Network and its implementation for Image Recognition
/*##########################################################################
 * 
 * BP1Layer.cs
 * -------------------------------------------------------------------------
 * By
 * Murat FIRAT, June 2007
 * muratti24@gmail.com
 *
 * -------------------------------------------------------------------------
 * Last Update:
 * July,4th 2007
 * 
 * -------------------------------------------------------------------------
 * Description:
 * BP1Layer.cs Implements Single Layer Backpropagation Neural Network
 * 
 * -------------------------------------------------------------------------
 * Notes:
 * If training process takes too long, modify (mostly increase) learning rate 
 * and initial weight.
 * 
 * To modify initial weight, change x(0<x<1) and y(0<y<100) in the following
 * code segment(in InitializeNetwork() function):
 * 
 * PreInputLayer[i].Weights[j] = x +((double)rand.Next(0, y) / 100);
 * 
 * -------------------------------------------------------------------------
 ###########################################################################*/

using System;
using System.Collections.Generic;
using System.Text;
using System.Collections;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using ANNBase;

namespace ANN
{
    class BP1Layer
    {
        private PreInput[] PreInputLayer;
        private Output[] OutputLayer;

        private int PreInputNum;
        private int OutputNum;

        private ArrayList OutputSet;

        private double LearningRate = 0.2;

        private double currentError=99999;
        private bool stopTraining = false;

        public BP1Layer(int preInputNum, int outputNum)
        {
            PreInputNum = preInputNum;
            OutputNum = outputNum;

            PreInputLayer = new PreInput[PreInputNum];
            OutputLayer = new Output[OutputNum];
            OutputSet = new ArrayList();
            InitializeNetwork();
        }

        public void Train(ArrayList TrainingInputs,ArrayList TrainingOutputs,double MaxError)
        {            
            foreach (string s in TrainingOutputs)
            {
                if (!OutputSet.Contains(s))
                {
                    OutputSet.Add(s);
                }
            }
            stopTraining = false;
            do
            {
                for (int i = 0; i < TrainingInputs.Count; i++)
                {
                    ForwardPropagate((double[])TrainingInputs[i], (string)TrainingOutputs[i]);
                    BackPropagate();
                }
                currentError = GetTotalError(TrainingInputs, TrainingOutputs);
            } while (currentError > MaxError && !stopTraining);
            
        }       

        //Apply Input to Network And Find the [Two] Highest Outputs Which are the [Two] Best Matched
        public void Recognize(double[] pattern, ref string MatchedHigh, ref double OutputValueHight, 
                                                ref string MatchedLow,  ref double OutputValueLow)
        {
            int i, j;
            double total = 0.0;
            double max = -1;

            //Apply Input to Network
            for (i = 0; i < PreInputNum; i++)
            {
                PreInputLayer[i].Value = pattern[i];
            }

            //Find the [Two] Highest Outputs
            for (i = 0; i < OutputNum; i++)
            {
                total = 0.0;
                for (j = 0; j < PreInputNum; j++)
                {
                    total += PreInputLayer[j].Value * PreInputLayer[j].Weights[i];
                }
                OutputLayer[i].InputSum = total;
                OutputLayer[i].output = F(total);
                if (OutputLayer[i].output > max)
                {
                    MatchedLow = MatchedHigh;
                    OutputValueLow = max;
                    max = OutputLayer[i].output;
                    MatchedHigh = (string)OutputSet[i];
                    OutputValueHight = max;
                }
            }
        }

        private double F(double x) { return (1 / (1 + Math.Exp(-x))); }

        public double GetTotalError(ArrayList TrainingInputs, ArrayList TrainingOutputs)
        {
            double total = 0.0;
            for (int i = 0; i < TrainingInputs.Count; i++)
            {
                ForwardPropagate((double[])TrainingInputs[i], (string)TrainingOutputs[i]);
                for (int j = 0; j < OutputNum; j++)
                {
                    total += Math.Pow((OutputLayer[j].Target - OutputLayer[j].output), 2) / 2;
                }
            }
            return total;
        }

        public void SaveNetwork(string FileName,int AvHeight, int AvWidth)
        {
            ArrayList AL = new ArrayList();
            AL.Add("1Layer");
            AL.Add(OutputSet);
            AL.Add(PreInputLayer);
            AL.Add(OutputLayer);
            AL.Add(AvHeight);
            AL.Add(AvWidth);
            FileStream FS = new FileStream(FileName, FileMode.OpenOrCreate);
            BinaryFormatter BF = new BinaryFormatter();            
            BF.Serialize(FS,AL);
            FS.Close();
        }

        public void LoadNetwork(string FileName, ref int AvHeight,ref int AvWidth)
        {
            FileStream FS = null;
            try
            {
                FS = new FileStream(FileName, FileMode.Open);
                BinaryFormatter BF = new BinaryFormatter();
                ArrayList AL = (ArrayList)BF.Deserialize(FS);
                string Ver = (string)AL[0];
                if (Ver != "1Layer")
                {
                    throw new Exception("The Loaded Network Does Not Belong To 1 Layer Network But Belongs to " + Ver);
                }
                OutputSet = (ArrayList)AL[1];
                PreInputLayer = (PreInput[])AL[2];
                OutputLayer = (Output[])AL[3];
                AvHeight = (int)AL[4];
                AvWidth = (int)AL[5];
                
                PreInputNum = PreInputLayer.Length;
                OutputNum = OutputLayer.Length;
            }
            finally
            {
                FS.Close();
            }
        }

        //Initialize the Network Weights to Small Values (between 0 and 1) 
        private void InitializeNetwork()
        {
            Random rand = new Random();
            for (int i = 0; i < PreInputNum; i++)
            {
                PreInputLayer[i].Weights = new double[OutputNum];
                for (int j = 0; j < OutputNum; j++)
                {
                    PreInputLayer[i].Weights[j] = 0.01 +((double)rand.Next(0, 2) / 100);
                }
            }
        }

        private void BackPropagate()
        {
            //Update The First Layer's Weights
            for (int j = 0; j < OutputNum; j++)
            {
                for (int i = 0; i < PreInputNum; i++)
                {
                    PreInputLayer[i].Weights[j] += LearningRate * (OutputLayer[j].Error) * PreInputLayer[i].Value;
                }
            }
        }

        private void ForwardPropagate(double[] pattern, string output)
        {
            int i, j;
            double total = 0.0;

            //Apply input to the network
            for (i = 0; i < PreInputNum; i++)
            {
                PreInputLayer[i].Value = pattern[i];
            }

            //Calculate The First(Output) Layer's Inputs, Outputs, Targets and Errors
            for (i = 0; i < OutputNum; i++)
            {
                total = 0.0;
                for (j = 0; j < PreInputNum; j++)
                {
                    total += PreInputLayer[j].Value * PreInputLayer[j].Weights[i];
                }
                OutputLayer[i].InputSum = total;
                OutputLayer[i].output = F(total);
                OutputLayer[i].Target = (((string)OutputSet[i]) == output ? 1.0 : 0.0);
                OutputLayer[i].Error = (OutputLayer[i].Target - OutputLayer[i].output) * (OutputLayer[i].output) * (1 - OutputLayer[i].output);
            }
        }

        public double CurrentError
        {
            get
            {
                return currentError;
            }
        }

        public bool StopTraining
        {
            set
            {
                stopTraining = value;
            }
        }

    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Turkey Turkey
Has BS degree on computer science, working as software engineer in istanbul.

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