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Logician: A Table-based Rules Engine Suite in C++/.NET/JavaScript using XML

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8 Mar 2017GPL314 min read 104.5K   6.8K   173  
Overview of a cross-platform spreadsheet-based rules enigne with algorithms implemented in C++ and JavaScript, and wrappers to C#/.NET/WinRT
/*
 * Summary: interface for the XSLT attribute handling
 * Description: this module handles the specificities of attribute
 *              and attribute groups processing.
 *
 * Copy: See Copyright for the status of this software.
 *
 * Author: Daniel Veillard
 */

#ifndef __XML_XSLT_ATTRIBUTES_H__
#define __XML_XSLT_ATTRIBUTES_H__

#include <libxml/tree.h>
#include "xsltexports.h"

#ifdef __cplusplus
extern "C" {
#endif

XSLTPUBFUN void XSLTCALL
	xsltParseStylesheetAttributeSet	(xsltStylesheetPtr style,
					 xmlNodePtr cur);
XSLTPUBFUN void XSLTCALL    
	xsltFreeAttributeSetsHashes	(xsltStylesheetPtr style);
XSLTPUBFUN void XSLTCALL	
	xsltApplyAttributeSet		(xsltTransformContextPtr ctxt,
					 xmlNodePtr node,
					 xmlNodePtr inst,
					 const xmlChar *attributes);
XSLTPUBFUN void XSLTCALL	
	xsltResolveStylesheetAttributeSet(xsltStylesheetPtr style);
#ifdef __cplusplus
}
#endif

#endif /* __XML_XSLT_ATTRIBUTES_H__ */

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer (Senior)
United States United States
I have extensive experience developing software on both Linux and Windows in C++ and Python. I have also done a lot of work in the C#/.NET ecosystem. I currently work in the fields of robotics and machine learning, and also have a strong background in business automation/rules engines.

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