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//Globals.CPP
/********************************************************
Description: Game Global variables.
Date: 1/7/2007
Auther: Shalom Keller
Contact: szkeller@gmail.com
Note: If you find any bugs or you think that some thing
is wrong, Please send me an e-mail on it.
********************************************************/
#include "WinMain.h"
#include "DirectX3D.h"
#include "SZMLoader.h"
#include "InputSystem.h"
#include "DirectShow.h"
#include "DirectSound.h"
#include "D3DFont.h"
//////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////
CDirectX3D g_DirectX3D;
GlobalData g_GlobalData;
CKeyboard g_Keyboard;
CMouse g_Mouse;
CDirectSound g_DirectSound;
CDirectShow g_DirectShow;
CD3DFont *g_pFont;
//////////////////////////////////////////////////////////
//
//////////////////////////////////////////////////////////
char g_Buffer[1000];
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