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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__D2552D10_7143_11D1_A3D5_0080C83F712F__INCLUDED_)
#define AFX_STDAFX_H__D2552D10_7143_11D1_A3D5_0080C83F712F__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
#include <afxwin.h> // MFC core and standard components
#include <afxext.h> // MFC extensions
#include <afxole.h> // MFC OLE extensions
// some extended styles that come in handy occasionally.
#ifndef WS_EX_CONTEXTHELP
#define WS_EX_CONTEXTHELP 0x0400L
#endif
#ifndef WS_EX_CLIENTEDGE
#define WS_EX_CLIENTEDGE 0x0200L
#endif
#include <afxpriv.h> // MFC extensions for help constants
#ifdef WIN32
#include <afxtempl.h> // MFC extensions for Templates
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC support for Windows 95 Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT
#define OX_PREVIEW_GRAPHICS
#define OX_PREVIEW_BMP
// If TEXT macro not defined in WIN16, define now
#if !defined(WIN32) && !defined(TEXT)
#define TEXT(s) s
#define _T(s) s
#endif
#include "OXAdvancedAssert.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__D2552D10_7143_11D1_A3D5_0080C83F712F__INCLUDED_)
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