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#region Using directives
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Resources;
using System.Globalization;
using System.Windows;
using System.Runtime.InteropServices;
#endregion
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("ImageCropper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ImageCropper")]
[assembly: AssemblyCopyright("Copyright @ 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]
//In order to begin building localizable applications, set
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>. For example, if you are using US english
//in your source files, set the <UICulture> to en-US. Then uncomment
//the NeutralResourceLanguage attribute below. Update the "en-US" in
//the line below to match the UICulture setting in the project file.
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
// Specifies the location in which theme dictionaries are stored for types in an assembly.
[assembly: ThemeInfo(
// Specifies the location of system theme-specific resource dictionaries for this project.
// The default setting in this project is "None" since this default project does not
// include these user-defined theme files:
// Themes\Aero.NormalColor.xaml
// Themes\Classic.xaml
// Themes\Luna.Homestead.xaml
// Themes\Luna.Metallic.xaml
// Themes\Luna.NormalColor.xaml
// Themes\Royale.NormalColor.xaml
ResourceDictionaryLocation.None,
// Specifies the location of the system non-theme specific resource dictionary:
// Themes\generic.xaml
ResourceDictionaryLocation.SourceAssembly)]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]
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I currently hold the following qualifications (amongst others, I also studied Music Technology and Electronics, for my sins)
- MSc (Passed with distinctions), in Information Technology for E-Commerce
- BSc Hons (1st class) in Computer Science & Artificial Intelligence
Both of these at Sussex University UK.
Award(s)
I am lucky enough to have won a few awards for Zany Crazy code articles over the years
- Microsoft C# MVP 2016
- Codeproject MVP 2016
- Microsoft C# MVP 2015
- Codeproject MVP 2015
- Microsoft C# MVP 2014
- Codeproject MVP 2014
- Microsoft C# MVP 2013
- Codeproject MVP 2013
- Microsoft C# MVP 2012
- Codeproject MVP 2012
- Microsoft C# MVP 2011
- Codeproject MVP 2011
- Microsoft C# MVP 2010
- Codeproject MVP 2010
- Microsoft C# MVP 2009
- Codeproject MVP 2009
- Microsoft C# MVP 2008
- Codeproject MVP 2008
- And numerous codeproject awards which you can see over at my blog