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Using Patterns to Reduce Compilation Dependencies in Large Scale C++ Project: Factory Pattern

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31 May 2011CPOL8 min read 23.6K   864   13  
A discussion of some techniques which are useful to minimize the compilation time during development

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PhysicalNonFactoryClient", "PhysicalNonFactoryClient\PhysicalNonFactoryClient.vcxproj", "{73ACAF98-3448-4944-B3A3-148878D4927A}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{73ACAF98-3448-4944-B3A3-148878D4927A}.Debug|Win32.ActiveCfg = Debug|Win32
		{73ACAF98-3448-4944-B3A3-148878D4927A}.Debug|Win32.Build.0 = Debug|Win32
		{73ACAF98-3448-4944-B3A3-148878D4927A}.Release|Win32.ActiveCfg = Release|Win32
		{73ACAF98-3448-4944-B3A3-148878D4927A}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Team Leader American Institute for Research
United States United States
Working as a Team leader in American Institute for Research

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