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#if !defined(AFX_AUTOREPEATBUTTON_H__3F2FF2BD_C05C_11D5_A04D_006067718D04__INCLUDED_)
#define AFX_AUTOREPEATBUTTON_H__3F2FF2BD_C05C_11D5_A04D_006067718D04__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AutoRepeatButton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CAutoRepeatButton window
class CAutoRepeatButton : public CButton
{
// Construction
public:
CAutoRepeatButton();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAutoRepeatButton)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAutoRepeatButton();
// Generated message map functions
protected:
UINT sent;
//{{AFX_MSG(CAutoRepeatButton)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AUTOREPEATBUTTON_H__3F2FF2BD_C05C_11D5_A04D_006067718D04__INCLUDED_)
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