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Native & Managed Interop Made Simple

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14 Nov 2007CPOL14 min read 37.4K   350   26  
This article presents a simple calculator component example by using COM Interoperability basics.
// SimpleCalcClient.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "SimpleCalcClient.h"
#include "SimpleCalcClientDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CSimpleCalcClientApp

BEGIN_MESSAGE_MAP(CSimpleCalcClientApp, CWinApp)
	//{{AFX_MSG_MAP(CSimpleCalcClientApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CSimpleCalcClientApp construction

CSimpleCalcClientApp::CSimpleCalcClientApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CSimpleCalcClientApp object

CSimpleCalcClientApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CSimpleCalcClientApp initialization

BOOL CSimpleCalcClientApp::InitInstance()
{
	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CSimpleCalcClientDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect Safira
Portugal Portugal
Graduated the course Lincenciatura em Engenharia Informatica e Computadores at Instituto Superior Tecnico de Lisboa.
Worked as IT Technician and Manager of a small team while giving support to very small business offices.
Worked sa a Senior Developer at Markdata, a software house in Portugal.
Currently as Senior Software Engineer at Safira Consultoria S.A. in Portugal.

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