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<Reference Include="System.Drawing" />
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<Reference Include="System.Xml" />
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<ItemGroup>
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<Compile Include="Internal\AnimatedVerticalPositioning.cs" />
<Compile Include="Internal\AnimationRequests.cs" />
<Compile Include="Internal\StaticVerticalPositioning.cs" />
<Compile Include="Internal\TreeState.cs" />
<Compile Include="ITreeEvents.cs" />
<Compile Include="ITreeInfo.cs" />
<Compile Include="IRenderer.cs" />
<Compile Include="Renderers\StandardRenderer.cs" />
<Compile Include="TreeControl.cs">
<SubType>UserControl</SubType>
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<Compile Include="TreeControl.Designer.cs">
<DependentUpon>TreeControl.cs</DependentUpon>
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
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<Target Name="AfterBuild">
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-->
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I'm currently working for a small start-up company, BinaryComponents Ltd, producing the FeedGhost RSS reader.
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