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Cool Owner Drawn Menus with Bitmaps - Version 3.03

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28 Apr 2002CPOL15 min read 1.2M   16.9K   268  
This class implements an owner drawn menu class that mimics the menu style used in XP, Office and Visual C++
// BCDialogMenu.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "BCDialogMenu.h"
#include "BCDialogMenuDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CBCDialogMenuApp

BEGIN_MESSAGE_MAP(CBCDialogMenuApp, CWinApp)
	//{{AFX_MSG_MAP(CBCDialogMenuApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CBCDialogMenuApp construction

CBCDialogMenuApp::CBCDialogMenuApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CBCDialogMenuApp object

CBCDialogMenuApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CBCDialogMenuApp initialization

BOOL CBCDialogMenuApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CBCDialogMenuDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer
Canada Canada
I'm the senior software development manager for Rocscience Inc., a company specializing in geomechanics software. I have a PH.D in Civil Engineering, and have been programming since 1978. I've used more computers and languages then 2000 characters lets me list. Besides programming, I enjoy golfing, watching my 3 kids play sports, spending time with my wife, and watching plenty of hockey and football.

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