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using System;
using System.Collections.Generic;
using System.Text;
namespace SQLiteParser
{
public class SQLiteSelectExpression : SQLiteExpression
{
private SQLiteSelectExpression()
{
}
public SQLiteSelectExpression(SQLiteSelectStatement select)
{
_select = select;
}
public SQLiteSelectStatement SelectStatement
{
get { return _select; }
set { _select = value; }
}
public override bool IsConstant(bool allowNull)
{
return false;
}
public override bool Equals(object obj)
{
if (obj == null)
return false;
SQLiteSelectExpression dst = obj as SQLiteSelectExpression;
if (dst == null)
return false;
if (!RefCompare.Compare(_select, dst._select))
return false;
return base.Equals(obj);
}
public override object Clone()
{
SQLiteSelectStatement select = null;
if (_select != null)
select = (SQLiteSelectStatement)_select.Clone();
SQLiteSelectExpression res = new SQLiteSelectExpression();
res._select = select;
return res;
}
public override string ToString()
{
return "("+_select.ToString()+")";
}
private SQLiteSelectStatement _select;
}
}
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My name is Liron Levi and I'm developing software for fun & profit for 15 years already.