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Signum Framework Tutorials Part 2 – Southwind Logic

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15 Nov 2012LGPL325 min read 31.3K   1K   22  
In this part, we will focus on writing business logic, LINQ queries and explain inheritance
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Signum.Entities;
using Signum.Utilities;
using Signum.Utilities.DataStructures;
using Signum.Engine;
using Signum.Entities.Reflection;
using Signum.Engine.Properties;
using Signum.Engine.Maps;
using System.Collections;
using Signum.Engine.Linq;
using Signum.Utilities.Reflection;
using System.Linq.Expressions;

namespace Signum.Engine
{
    public class EntityCache: IDisposable
    {
        internal class RealEntityCache : Dictionary<IdentityTuple, IdentifiableEntity>
        {
            public void Add(IdentifiableEntity ie)
            {
                if (ie == null)
                    throw new ArgumentNullException("ie");

                var tuple = new IdentityTuple(ie);

                IdentifiableEntity ident = this.TryGetC(tuple);

                if (ident == null)
                    this.Add(tuple, ie);
                else if (ident != ie)
                   throw new InvalidOperationException("There's a different instance of the same entity with Type '{0}' and Id '{1}'".Formato(ie.GetType().Name, ie.id));
            }

            public bool Contains(Type type, int id)
            {
                return this.ContainsKey(new IdentityTuple(type, id));
            }

            public IdentifiableEntity Get(Type type, int id)
            {
                return this.TryGetC(new IdentityTuple(type, id));
            }

            public void AddFullGraph(IdentifiableEntity ie)
            {
                DirectedGraph<Modifiable> modifiables = GraphExplorer.FromRoot(ie);

                foreach (var ident in modifiables.OfType<IdentifiableEntity>().Where(ident => !ident.IsNew))
                    Add(ident);
            }

            IRetriever Retriever { get; set; }

            internal IRetriever NewRetriever()
            {
                if (Retriever == null)
                    Retriever = new RealRetriever(this);
                else
                    Retriever = new ChildRetriever(Retriever, this);

                return Retriever;
            }

            internal void ReleaseRetriever(IRetriever retriever)
            {
                if (retriever == null || retriever != Retriever)
                    throw new InvalidOperationException("Inconsistent state of the retriever");

                Retriever = retriever.Parent;
            }
        }


        [ThreadStatic]
        private static ImmutableStack<RealEntityCache> stack;

        private bool facked = false;

        public EntityCache() : this(false) { }

        public EntityCache(bool forceNew)
        {
            if (stack == null)
                stack = ImmutableStack<RealEntityCache>.Empty;

            if (stack.IsEmpty || forceNew)
                stack = stack.Push(new RealEntityCache());
            else
                facked = true;
        }

        static RealEntityCache Current
        {
            get
            {
                if (stack.IsEmpty)
                    throw new InvalidOperationException("No EntityCache context has been created");

                return stack.Peek(); 
            }
        }


        public void Dispose()
        {
            if (!facked)
                stack = stack.Pop();
        }

        public static void AddMany<T>(params T[] objects)
            where T: IdentifiableEntity
        {
            foreach (var item in objects)
                Add(item);
        }

        public static void Add<T>(IEnumerable<T> objects)
            where T: IdentifiableEntity
        {
            foreach (var item in objects)
                Add(item);
        }

        public static void AddFullGraph(IdentifiableEntity ie)
        {
            Current.AddFullGraph(ie);
        }

        public static void Add(IdentifiableEntity ie)
        {
            Current.Add(ie);
        }


        public static bool Contains<T>(int id) where T : IdentifiableEntity
        {
            return Contains(typeof(T), id);
        }

        public static bool Contains(Type type, int id)
        {
            return Current.Contains(type, id); 
        }

        public static T Get<T>(int id) where T : IdentifiableEntity
        {
            return (T)Get(typeof(T), id);
        }

        public static IdentifiableEntity Get(Type type, int id)
        {
            return Current.Get(type, id);
        }

        internal static IRetriever NewRetriever()
        {
            return Current.NewRetriever();
        }
    
        internal static void ReleaseRetriever(IRetriever retriever)
        {
            Current.ReleaseRetriever(retriever);
        }
    
    }

    [Serializable]
    internal struct IdentityTuple : IEquatable<IdentityTuple>
    {
        public readonly Type Type;
        public readonly int Id;

        public IdentityTuple(Lite lite)
        {
            this.Type = lite.RuntimeType;
            this.Id = lite.Id;
        }

        public IdentityTuple(IdentifiableEntity entiy)
        {
            this.Type = entiy.GetType();
            this.Id = entiy.Id;
        }

        public IdentityTuple(Type type, int id)
        {
            this.Type = type;
            this.Id = id;
        }

        public override int GetHashCode()
        {
            return this.Type.GetHashCode() ^ this.Id.GetHashCode();
        }

        public override bool Equals(object obj)
        {
            return base.Equals((IdentityTuple)obj);
        }

        public override string ToString()
        {
            return "[{0},{1}]".Formato(this.Type.Name, this.Id);
        }

        public bool Equals(IdentityTuple other)
        {
            return Id == other.Id && this.Type == other.Type;
        }
    }


}

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Software Developer (Senior) Signum Software
Spain Spain
I'm Computer Scientist, one of the founders of Signum Software, and the lead developer behind Signum Framework.

www.signumframework.com

I love programming in C#, Linq, Compilers, Algorithms, Functional Programming, Computer Graphics, Maths...

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