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Signum Framework Tutorials Part 2 – Southwind Logic

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15 Nov 2012LGPL325 min read 31.2K   1K   22  
In this part, we will focus on writing business logic, LINQ queries and explain inheritance
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.1
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Signum.Entities.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Signum.Entities.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ({0} as {1}).
        /// </summary>
        public static string _0As1 {
            get {
                return ResourceManager.GetString("_0As1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} does not have a valid {0} format.
        /// </summary>
        public static string _0DoesNotHaveAValid0Format {
            get {
                return ResourceManager.GetString("_0DoesNotHaveAValid0Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has more than {0} decimal places.
        /// </summary>
        public static string _0HasMoreThan0DecimalPlaces {
            get {
                return ResourceManager.GetString("_0HasMoreThan0DecimalPlaces", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has no correct format.
        /// </summary>
        public static string _0HasNoCorrectFormat {
            get {
                return ResourceManager.GetString("_0HasNoCorrectFormat", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has some repeated elements: {0}.
        /// </summary>
        public static string _0HasSomeRepeatedElements0 {
            get {
                return ResourceManager.GetString("_0HasSomeRepeatedElements0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} has to be {0} {1}.
        /// </summary>
        public static string _0HasToBe0Than1 {
            get {
                return ResourceManager.GetString("_0HasToBe0Than1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {{0}} Has to be between {0} and {1}.
        /// </summary>
        public static string _0HasToBeBetween0And1 {
            get {
                return ResourceManager.GetString("_0HasToBeBetween0And1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has to be lowercase.
        /// </summary>
        public static string _0HasToBeLowercase {
            get {
                return ResourceManager.GetString("_0HasToBeLowercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} has to be uppercase.
        /// </summary>
        public static string _0HasToBeUppercase {
            get {
                return ResourceManager.GetString("_0HasToBeUppercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is necessary.
        /// </summary>
        public static string _0IsNecessary {
            get {
                return ResourceManager.GetString("_0IsNecessary", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is necessary on state {1}.
        /// </summary>
        public static string _0IsNecessaryOnState1 {
            get {
                return ResourceManager.GetString("_0IsNecessaryOnState1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not allowed.
        /// </summary>
        public static string _0IsNotAllowed {
            get {
                return ResourceManager.GetString("_0IsNotAllowed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not allowed on state {1}.
        /// </summary>
        public static string _0IsNotAllowedOnState1 {
            get {
                return ResourceManager.GetString("_0IsNotAllowedOnState1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to &apos;{0}&apos; is not a valid identifier.
        /// </summary>
        public static string _0IsNotAValidIdentifier {
            get {
                return ResourceManager.GetString("_0IsNotAValidIdentifier", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} is not set.
        /// </summary>
        public static string _0IsNotSet {
            get {
                return ResourceManager.GetString("_0IsNotSet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  and .
        /// </summary>
        public static string And {
            get {
                return ResourceManager.GetString("And", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to As {0}.
        /// </summary>
        public static string As0 {
            get {
                return ResourceManager.GetString("As0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Attempt to modify locked entity {0}.
        /// </summary>
        public static string AttemptToModifyLockedEntity0 {
            get {
                return ResourceManager.GetString("AttemptToModifyLockedEntity0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be .
        /// </summary>
        public static string Be {
            get {
                return ResourceManager.GetString("Be", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be between {0} and {1}.
        /// </summary>
        public static string BeBetween0And1 {
            get {
                return ResourceManager.GetString("BeBetween0And1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to be not null.
        /// </summary>
        public static string BeNotNull {
            get {
                return ResourceManager.GetString("BeNotNull", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Column {0} not found.
        /// </summary>
        public static string Column0NotFound {
            get {
                return ResourceManager.GetString("Column0NotFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to distinct to.
        /// </summary>
        public static string ComparisonType_DistinctTo {
            get {
                return ResourceManager.GetString("ComparisonType_DistinctTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to equal to.
        /// </summary>
        public static string ComparisonType_EqualTo {
            get {
                return ResourceManager.GetString("ComparisonType_EqualTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than.
        /// </summary>
        public static string ComparisonType_GreaterThan {
            get {
                return ResourceManager.GetString("ComparisonType_GreaterThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than or equal.
        /// </summary>
        public static string ComparisonType_GreaterThanOrEqual {
            get {
                return ResourceManager.GetString("ComparisonType_GreaterThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than.
        /// </summary>
        public static string ComparisonType_LessThan {
            get {
                return ResourceManager.GetString("ComparisonType_LessThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than or equal.
        /// </summary>
        public static string ComparisonType_LessThanOrEqual {
            get {
                return ResourceManager.GetString("ComparisonType_LessThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to [Count].
        /// </summary>
        public static string Count {
            get {
                return ResourceManager.GetString("Count", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Date.
        /// </summary>
        public static string Date {
            get {
                return ResourceManager.GetString("Date", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Day.
        /// </summary>
        public static string Day {
            get {
                return ResourceManager.GetString("Day", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to file name.
        /// </summary>
        public static string FileName {
            get {
                return ResourceManager.GetString("FileName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to contains.
        /// </summary>
        public static string FilterOperation_Contains {
            get {
                return ResourceManager.GetString("FilterOperation_Contains", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to distinct to.
        /// </summary>
        public static string FilterOperation_DistinctTo {
            get {
                return ResourceManager.GetString("FilterOperation_DistinctTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ends with.
        /// </summary>
        public static string FilterOperation_EndsWith {
            get {
                return ResourceManager.GetString("FilterOperation_EndsWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to equal to.
        /// </summary>
        public static string FilterOperation_EqualTo {
            get {
                return ResourceManager.GetString("FilterOperation_EqualTo", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than.
        /// </summary>
        public static string FilterOperation_GreaterThan {
            get {
                return ResourceManager.GetString("FilterOperation_GreaterThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to greater than or equal.
        /// </summary>
        public static string FilterOperation_GreaterThanOrEqual {
            get {
                return ResourceManager.GetString("FilterOperation_GreaterThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than.
        /// </summary>
        public static string FilterOperation_LessThan {
            get {
                return ResourceManager.GetString("FilterOperation_LessThan", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to less than or equal.
        /// </summary>
        public static string FilterOperation_LessThanOrEqual {
            get {
                return ResourceManager.GetString("FilterOperation_LessThanOrEqual", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to like.
        /// </summary>
        public static string FilterOperation_Like {
            get {
                return ResourceManager.GetString("FilterOperation_Like", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to starts with.
        /// </summary>
        public static string FilterOperation_StartsWith {
            get {
                return ResourceManager.GetString("FilterOperation_StartsWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have {0} decimals.
        /// </summary>
        public static string Have0Decimals {
            get {
                return ResourceManager.GetString("Have0Decimals", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a number of elements {0} {1}.
        /// </summary>
        public static string HaveANumberOfElements01 {
            get {
                return ResourceManager.GetString("HaveANumberOfElements01", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a precision of .
        /// </summary>
        public static string HaveAPrecisionOf {
            get {
                return ResourceManager.GetString("HaveAPrecisionOf", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have between {0} and {1} characters.
        /// </summary>
        public static string HaveBetween0And1Characters {
            get {
                return ResourceManager.GetString("HaveBetween0And1Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have maximun {0} characters.
        /// </summary>
        public static string HaveMaximun0Characters {
            get {
                return ResourceManager.GetString("HaveMaximun0Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have minimum {0} characters.
        /// </summary>
        public static string HaveMinimum0Characters {
            get {
                return ResourceManager.GetString("HaveMinimum0Characters", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have no repeated elements.
        /// </summary>
        public static string HaveNoRepeatedElements {
            get {
                return ResourceManager.GetString("HaveNoRepeatedElements", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to have a valid {0} format.
        /// </summary>
        public static string HaveValid0Format {
            get {
                return ResourceManager.GetString("HaveValid0Format", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hour.
        /// </summary>
        public static string Hour {
            get {
                return ResourceManager.GetString("Hour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Text.
        /// </summary>
        public static string IdentifiableEntity_ToStr {
            get {
                return ResourceManager.GetString("IdentifiableEntity_ToStr", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Id not valid.
        /// </summary>
        public static string IdNotValid {
            get {
                return ResourceManager.GetString("IdNotValid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Allow Change.
        /// </summary>
        public static string ImmutableEntity_AllowChange {
            get {
                return ResourceManager.GetString("ImmutableEntity_AllowChange", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Invalid Format.
        /// </summary>
        public static string InvalidFormat {
            get {
                return ResourceManager.GetString("InvalidFormat", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Locked.
        /// </summary>
        public static string LockeableEntity_Locked {
            get {
                return ResourceManager.GetString("LockeableEntity_Locked", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to lowercase.
        /// </summary>
        public static string Lowercase {
            get {
                return ResourceManager.GetString("Lowercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Millisecond.
        /// </summary>
        public static string Millisecond {
            get {
                return ResourceManager.GetString("Millisecond", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minute.
        /// </summary>
        public static string Minute {
            get {
                return ResourceManager.GetString("Minute", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Month.
        /// </summary>
        public static string Month {
            get {
                return ResourceManager.GetString("Month", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Month Start .
        /// </summary>
        public static string MonthStart {
            get {
                return ResourceManager.GetString("MonthStart", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to More than one column named {0}.
        /// </summary>
        public static string MoreThanOneColumnNamed0 {
            get {
                return ResourceManager.GetString("MoreThanOneColumnNamed0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to More than one token with key {0} found on {1}.
        /// </summary>
        public static string MoreThanOneTokenWithKey0FoundOn1 {
            get {
                return ResourceManager.GetString("MoreThanOneTokenWithKey0FoundOn1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to New.
        /// </summary>
        public static string New {
            get {
                return ResourceManager.GetString("New", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  of .
        /// </summary>
        public static string Of {
            get {
                return ResourceManager.GetString("Of", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to or be null.
        /// </summary>
        public static string OrBeNull {
            get {
                return ResourceManager.GetString("OrBeNull", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Second.
        /// </summary>
        public static string Second {
            get {
                return ResourceManager.GetString("Second", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to State {0} not registered in StateValidator.
        /// </summary>
        public static string State0NotRegisteredInStateValidator {
            get {
                return ResourceManager.GetString("State0NotRegisteredInStateValidator", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Telephone.
        /// </summary>
        public static string Telephone {
            get {
                return ResourceManager.GetString("Telephone", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The lenght of {{0}} has to be equal to {0}.
        /// </summary>
        public static string TheLenghtOf0HasToBeEqualTo0 {
            get {
                return ResourceManager.GetString("TheLenghtOf0HasToBeEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The length of {{0}} has to be greater than or equal to {0}.
        /// </summary>
        public static string TheLengthOf0HasToBeGreaterOrEqualTo0 {
            get {
                return ResourceManager.GetString("TheLengthOf0HasToBeGreaterOrEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The length of {{0}} has to be less than or equal to {0}.
        /// </summary>
        public static string TheLengthOf0HasToBeLesserOrEqualTo0 {
            get {
                return ResourceManager.GetString("TheLengthOf0HasToBeLesserOrEqualTo0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The number of elements of {{0}} has to be {0} {1}.
        /// </summary>
        public static string TheNumberOfElementsOf0HasToBe01 {
            get {
                return ResourceManager.GetString("TheNumberOfElementsOf0HasToBe01", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Token {0} not compatible with {1}.
        /// </summary>
        public static string Token0NotCompatibleWith1 {
            get {
                return ResourceManager.GetString("Token0NotCompatibleWith1", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Type not found.
        /// </summary>
        public static string TypeNotFound {
            get {
                return ResourceManager.GetString("TypeNotFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to uppercase.
        /// </summary>
        public static string Uppercase {
            get {
                return ResourceManager.GetString("Uppercase", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Year.
        /// </summary>
        public static string Year {
            get {
                return ResourceManager.GetString("Year", resourceCulture);
            }
        }
    }
}

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License

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Written By
Software Developer (Senior) Signum Software
Spain Spain
I'm Computer Scientist, one of the founders of Signum Software, and the lead developer behind Signum Framework.

www.signumframework.com

I love programming in C#, Linq, Compilers, Algorithms, Functional Programming, Computer Graphics, Maths...

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