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Signum Framework Tutorials Part 2 – Southwind Logic

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15 Nov 2012LGPL325 min read 31.3K   1K   22  
In this part, we will focus on writing business logic, LINQ queries and explain inheritance
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.1
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace Signum.Utilities.Properties {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Signum.Utilities.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Day.
        /// </summary>
        public static string _0Day {
            get {
                return ResourceManager.GetString("_0Day", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Days.
        /// </summary>
        public static string _0Days {
            get {
                return ResourceManager.GetString("_0Days", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0:X} has no free bits.
        /// </summary>
        public static string _0HasNoFreeBits {
            get {
                return ResourceManager.GetString("_0HasNoFreeBits", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Hour.
        /// </summary>
        public static string _0Hour {
            get {
                return ResourceManager.GetString("_0Hour", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Hours.
        /// </summary>
        public static string _0Hours {
            get {
                return ResourceManager.GetString("_0Hours", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Minute.
        /// </summary>
        public static string _0Minute {
            get {
                return ResourceManager.GetString("_0Minute", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Minutes.
        /// </summary>
        public static string _0Minutes {
            get {
                return ResourceManager.GetString("_0Minutes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Month.
        /// </summary>
        public static string _0Month {
            get {
                return ResourceManager.GetString("_0Month", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Months.
        /// </summary>
        public static string _0Months {
            get {
                return ResourceManager.GetString("_0Months", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Second.
        /// </summary>
        public static string _0Second {
            get {
                return ResourceManager.GetString("_0Second", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Seconds.
        /// </summary>
        public static string _0Seconds {
            get {
                return ResourceManager.GetString("_0Seconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Year.
        /// </summary>
        public static string _0Year {
            get {
                return ResourceManager.GetString("_0Year", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Year(s), {1} Month(s), {2} Day(s).
        /// </summary>
        public static string _0Year1Month2Day {
            get {
                return ResourceManager.GetString("_0Year1Month2Day", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} Years.
        /// </summary>
        public static string _0Years {
            get {
                return ResourceManager.GetString("_0Years", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to {0} ago .
        /// </summary>
        public static string Ago {
            get {
                return ResourceManager.GetString("Ago", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  and .
        /// </summary>
        public static string And {
            get {
                return ResourceManager.GetString("And", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Last {0}.
        /// </summary>
        public static string DateLast {
            get {
                return ResourceManager.GetString("DateLast", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to This {0}.
        /// </summary>
        public static string DateThis {
            get {
                return ResourceManager.GetString("DateThis", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Days.
        /// </summary>
        public static string DateTimePrecision_Days {
            get {
                return ResourceManager.GetString("DateTimePrecision_Days", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hours.
        /// </summary>
        public static string DateTimePrecision_Hours {
            get {
                return ResourceManager.GetString("DateTimePrecision_Hours", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Milliseconds.
        /// </summary>
        public static string DateTimePrecision_Milliseconds {
            get {
                return ResourceManager.GetString("DateTimePrecision_Milliseconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minutes.
        /// </summary>
        public static string DateTimePrecision_Minutes {
            get {
                return ResourceManager.GetString("DateTimePrecision_Minutes", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Seconds.
        /// </summary>
        public static string DateTimePrecision_Seconds {
            get {
                return ResourceManager.GetString("DateTimePrecision_Seconds", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter your selection: .
        /// </summary>
        public static string EnterYourSelection {
            get {
                return ResourceManager.GetString("EnterYourSelection", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter your selections separated by comma: .
        /// </summary>
        public static string EnterYoutSelectionsSeparatedByComma {
            get {
                return ResourceManager.GetString("EnterYoutSelectionsSeparatedByComma", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to No option with key {0} found.
        /// </summary>
        public static string NoOptionWithKey0Found {
            get {
                return ResourceManager.GetString("NoOptionWithKey0Found", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to  or .
        /// </summary>
        public static string Or {
            get {
                return ResourceManager.GetString("Or", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unknown ({0}).
        /// </summary>
        public static string OS_Unknown0 {
            get {
                return ResourceManager.GetString("OS_Unknown0", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Select one of the following options:.
        /// </summary>
        public static string SelectOneOfTheFollowingOptions {
            get {
                return ResourceManager.GetString("SelectOneOfTheFollowingOptions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Today.
        /// </summary>
        public static string Today {
            get {
                return ResourceManager.GetString("Today", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tomorrow.
        /// </summary>
        public static string Tomorrow {
            get {
                return ResourceManager.GetString("Tomorrow", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unavailable.
        /// </summary>
        public static string Unavailable {
            get {
                return ResourceManager.GetString("Unavailable", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Yesterday.
        /// </summary>
        public static string Yesterday {
            get {
                return ResourceManager.GetString("Yesterday", resourceCulture);
            }
        }
    }
}

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License

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Written By
Software Developer (Senior) Signum Software
Spain Spain
I'm Computer Scientist, one of the founders of Signum Software, and the lead developer behind Signum Framework.

www.signumframework.com

I love programming in C#, Linq, Compilers, Algorithms, Functional Programming, Computer Graphics, Maths...

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