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A reusable, high performance, socket server class - Part 2

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17 Aug 2002CPOL11 min read 973.4K   6K   192  
To maintain performance a socket server shouldn't make blocking calls from its IO threads. This article builds on the previous one to add a business logic thread pool to our example server.
#if defined (_MSC_VER) && (_MSC_VER >= 1020)
#pragma once
#endif

#ifndef JETBYTE_TOOLS_NODE_LIST_INCLUDED__
#define JETBYTE_TOOLS_NODE_LIST_INCLUDED__
///////////////////////////////////////////////////////////////////////////////
//
// File           : $Workfile: NodeList.h $
// Version        : $Revision: 3 $
// Function       : 
//
// Author         : $Author: Len $
// Date           : $Date: 9/08/02 13:03 $
//
// Notes          : 
//
// Modifications  :
//
// $Log: /Web Articles/SocketServers/OpenSSLEchoServer/JetByteTools/Win32Tools/NodeList.h $
// 
// 3     9/08/02 13:03 Len
// Removed PushNode() from TNodeList as it wasn't required.
// 
// 2     29/05/02 11:31 Len
// Lint issues.
// 
// 1     24/05/02 12:12 Len
// 
///////////////////////////////////////////////////////////////////////////////
//
// Copyright 1997 - 2002 JetByte Limited.
//
// JetByte Limited grants you ("Licensee") a non-exclusive, royalty free, 
// licence to use, modify and redistribute this software in source and binary 
// code form, provided that i) this copyright notice and licence appear on all 
// copies of the software; and ii) Licensee does not utilize the software in a 
// manner which is disparaging to JetByte Limited.
//
// This software is provided "as is" without a warranty of any kind. All 
// express or implied conditions, representations and warranties, including
// any implied warranty of merchantability, fitness for a particular purpose
// or non-infringement, are hereby excluded. JetByte Limited and its licensors 
// shall not be liable for any damages suffered by licensee as a result of 
// using, modifying or distributing the software or its derivatives. In no
// event will JetByte Limited be liable for any lost revenue, profit or data,
// or for direct, indirect, special, consequential, incidental or punitive
// damages, however caused and regardless of the theory of liability, arising 
// out of the use of or inability to use software, even if JetByte Limited 
// has been advised of the possibility of such damages.
//
// This software is not designed or intended for use in on-line control of 
// aircraft, air traffic, aircraft navigation or aircraft communications; or in 
// the design, construction, operation or maintenance of any nuclear 
// facility. Licensee represents and warrants that it will not use or 
// redistribute the Software for such purposes. 
//
///////////////////////////////////////////////////////////////////////////////

///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -save
//
// Member hides non virtual member
//lint -esym(1511, CNodeList::Head)
//lint -esym(1511, CNodeList::PopNode)
//lint -esym(1511, CNodeList::PushNode)
//
///////////////////////////////////////////////////////////////////////////////

#include <wtypes.h>

///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools
///////////////////////////////////////////////////////////////////////////////

namespace JetByteTools {

///////////////////////////////////////////////////////////////////////////////
// CNodeList
///////////////////////////////////////////////////////////////////////////////

class CNodeList
{
   public :

      class Node
      {
         public :

            Node *Next() const;

            void Next(Node *pNext);

            void AddToList(CNodeList *pList);

            void RemoveFromList();

         protected :

            Node();
            ~Node();

         private :

            friend class CNodeList;

            void Unlink();

            Node *m_pNext;
            Node *m_pPrev;

            CNodeList *m_pList;
      };

      CNodeList();

      void PushNode(Node *pNode);

      Node *PopNode();

      Node *Head() const;

      size_t Count() const;

      bool Empty() const;

   private :

      friend void Node::RemoveFromList();

      void RemoveNode(Node *pNode);

      Node *m_pHead; 

      size_t m_numNodes;
};

///////////////////////////////////////////////////////////////////////////////
// TNodeList
///////////////////////////////////////////////////////////////////////////////

template <class T> class TNodeList : public CNodeList
{
   public :
         
      T *PopNode();
   
      T *Head() const;

      static T *Next(const T *pNode);
};

template <class T>
T *TNodeList<T>::PopNode()
{
   return static_cast<T*>(CNodeList::PopNode());
}

template <class T>
T *TNodeList<T>::Head() const
{
   return static_cast<T*>(CNodeList::Head());
}

template <class T>
T *TNodeList<T>::Next(const T *pNode)
{
   return static_cast<T*>(pNode->Next());
}

///////////////////////////////////////////////////////////////////////////////
// Namespace: JetByteTools
///////////////////////////////////////////////////////////////////////////////

} // End of namespace JetByteTools 

///////////////////////////////////////////////////////////////////////////////
// Lint options
//
//lint -restore
//
///////////////////////////////////////////////////////////////////////////////

#endif //JETBYTE_TOOLS_NODE_LIST_INCLUDED__

///////////////////////////////////////////////////////////////////////////////
// End of file
///////////////////////////////////////////////////////////////////////////////

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) JetByte Limited
United Kingdom United Kingdom
Len has been programming for over 30 years, having first started with a Sinclair ZX-80. Now he runs his own consulting company, JetByte Limited and has a technical blog here.

JetByte provides contract programming and consultancy services. We can provide experience in COM, Corba, C++, Windows NT and UNIX. Our speciality is the design and implementation of systems but we are happy to work with you throughout the entire project life-cycle. We are happy to quote for fixed price work, or, if required, can work for an hourly rate.

We are based in London, England, but, thanks to the Internet, we can work 'virtually' anywhere...

Please note that many of the articles here may have updated code available on Len's blog and that the IOCP socket server framework is also available in a licensed, much improved and fully supported version, see here for details.

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