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using System;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Media.Imaging;
using Pfz.Caching;
using Pfz.Drawing.Wpf;
using RemoteGameSample.Common;
namespace RemoteGameSample.Server
{
public sealed class Map
{
private static readonly Map[] _maps;
static Map()
{
var directories = Directory.GetDirectories("Data\\Maps");
Array.Sort(directories);
int count = directories.Length;
_maps = new Map[count];
Titles = new string[count];
Names = new string[count];
for(int i=0; i<count; i++)
{
string directory = directories[i];
string name = Path.GetFileName(directory);
var map = new Map(name);
_maps[i] = map;
Titles[i] = map.Title;
Names[i] = name;
}
}
public static int Count
{
get
{
return _maps.Length;
}
}
public static Map Get(int index)
{
return _maps[index];
}
private Map(string name)
{
Name = name;
var lines = File.ReadAllLines("Data\\Maps\\" + name + "\\info.txt");
Angle = int.Parse(lines[0]);
Title = lines[1];
Information = new MapInfo(Name);
}
private readonly object _lock = new object();
private readonly ThreadUnsafeReference<LockedBitmap> _lockedBitmapReference = new ThreadUnsafeReference<LockedBitmap>(null, GCHandleType.Weak);
private LockedBitmap _LoadBitmapIfNeeded()
{
lock(_lock)
{
var result = _lockedBitmapReference.Value;
if (result != null)
return result;
LockedBitmap lockedBitmap;
using(var stream = File.OpenRead("Data\\Maps\\" + Name + "\\map.png"))
{
var decoder = new PngBitmapDecoder(stream, BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
var frame = decoder.Frames[0];
var managedBitmap = new ManagedBitmap(frame);
lockedBitmap = managedBitmap.Lock();
_lockedBitmapReference.Value = lockedBitmap;
}
_startPositions = new Point[4];
int width = lockedBitmap.Width;
int height = lockedBitmap.Height;
for(int y=0; y<height; y++)
{
for(int x=0; x<width; x++)
{
var color = lockedBitmap[x, y];
if (color == new Argb(0, 0, 255))
_startPositions[0] = new Point(x, y);
else
if (color == new Argb(0, 255, 0))
_startPositions[1] = new Point(x, y);
else
if (color == new Argb(255, 0, 0))
_startPositions[2] = new Point(x, y);
else
if (color == new Argb(255, 255, 0))
_startPositions[3] = new Point(x, y);
else
{
if (color.Red < 10 && color.Blue < 10)
{
var green = color.Green;
if (green % 10 == 0)
_lastCheckpoint = Math.Max(green, _lastCheckpoint);
}
}
}
}
GCUtils.KeepAlive(lockedBitmap);
return lockedBitmap;
}
}
public LockedBitmap Bitmap
{
get
{
return _LoadBitmapIfNeeded();
}
}
private Point[] _startPositions;
public Point[] StartPositions
{
get
{
_LoadBitmapIfNeeded();
return _startPositions;
}
}
private int _lastCheckpoint;
public int LastCheckpoint
{
get
{
_LoadBitmapIfNeeded();
return _lastCheckpoint;
}
}
public int Angle { get; private set; }
public string Name { get; private set; }
public string Title { get; private set; }
public MapInfo Information { get; private set; }
public static string[] Titles { get; private set; }
public static string[] Names { get; private set; }
}
}
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I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).