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#if !defined(AFX_AVIPLAYERWND_H__8F4BEFD7_66AD_45A5_A392_408FB18F7A05__INCLUDED_)
#define AFX_AVIPLAYERWND_H__8F4BEFD7_66AD_45A5_A392_408FB18F7A05__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// AviPlayerWnd.h : header file
//
class CAviPlayer;
/////////////////////////////////////////////////////////////////////////////
// CAviPlayerWnd window
class CAviPlayerWnd : public CWnd
{
// Construction
public:
CAviPlayerWnd( CAviPlayer *pAviPlayer = NULL);
DECLARE_DYNAMIC( CAviPlayerWnd );
// Attributes
public:
// Operations
public:
bool Create(
CWnd * pWndParent,
UINT nDlgCtrlID = 0,
CRect rc = CRect( 0,0,0,0 ),
DWORD dwStyle = WS_CHILD|WS_VISIBLE,
DWORD dwStyleEx = 0L
);
DWORD m_nTimerStart;
UINT SetTimer (UINT nIDEvent, UINT nElapse)
{
m_nTimerStart = GetTickCount();
return CWnd::SetTimer(nIDEvent, nElapse, NULL);
}
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAviPlayerWnd)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CAviPlayerWnd();
// Generated message map functions
protected:
//{{AFX_MSG(CAviPlayerWnd)
afx_msg void OnTimer(UINT nIDEvent);
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CAviPlayer* m_pAviPlayer;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_AVIPLAYERWND_H__8F4BEFD7_66AD_45A5_A392_408FB18F7A05__INCLUDED_)
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