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Posted 6 Aug 2011
Licenced CPOL

Zoom An Image With Different Interpolation Types

, 21 Sep 2011
Implementation of different interpolations[Bi-Linear and Bi-Cubic] with OpenGL.
ZoomInterpolation.exe
ZoomInterpolation.exe
ZoomInterpolation
pixel_shader_Bell.cg
pixel_shader_BiCubic.cg
pixel_shader_BiLinear.cg
pixel_shader_BSpline.cg
pixel_shader_CatMull.cg
res
Flower.bmp
ZoomInterpolation.ico
ZoomInterpolation.dsp
ZoomInterpolation.dsw
ZoomInterpolation.vcproj
pixel_shader_Bell.cg
pixel_shader_BiCubic.cg
pixel_shader_BiLinear.cg
pixel_shader_BSpline.cg
pixel_shader_CatMull.cg
Flower.bmp
ZoomInterpolation.ico
ZoomInterpolation.dsp
ZoomInterpolation.dsw
ZoomInterpolation.vcproj
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__FB6A99BE_2224_4B31_AFB4_D484B8767D14__INCLUDED_)
#define AFX_STDAFX_H__FB6A99BE_2224_4B31_AFB4_D484B8767D14__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define VC_EXTRALEAN		// Exclude rarely-used stuff from Windows headers

#include <afxwin.h>         // MFC core and standard components
#include <afxext.h>         // MFC extensions
#include <afxdisp.h>        // MFC Automation classes
#include <afxdtctl.h>		// MFC support for Internet Explorer 4 Common Controls
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h>			// MFC support for Windows Common Controls
#endif // _AFX_NO_AFXCMN_SUPPORT


//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__FB6A99BE_2224_4B31_AFB4_D484B8767D14__INCLUDED_)

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Santhosh G_
India India
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