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Tile, center and stretch a bitmap as your MFC dialog background

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6 Jun 2002CPOL1 min read 478.5K   13.2K   95  
A small CDialog derived class that helps avoid frequent copy/pasting of the same code, when using a bitmap as dialog background
// BitmapDialogDlg.h : header file
//

#if !defined(AFX_BITMAPDIALOGDLG_H__B3DD461D_0939_41AE_8CC4_0102426B2F29__INCLUDED_)
#define AFX_BITMAPDIALOGDLG_H__B3DD461D_0939_41AE_8CC4_0102426B2F29__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "BDialog.h"

/////////////////////////////////////////////////////////////////////////////
// CBitmapDialogDlg dialog

class CBitmapDialogDlg : public CBDialog
{
// Construction
public:
	CBitmapDialogDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	//{{AFX_DATA(CBitmapDialogDlg)
	enum { IDD = IDD_BITMAPDIALOG_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CBitmapDialogDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	//{{AFX_MSG(CBitmapDialogDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnTile();
	afx_msg void OnCenter();
	afx_msg void OnStretch();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_BITMAPDIALOGDLG_H__B3DD461D_0939_41AE_8CC4_0102426B2F29__INCLUDED_)

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
United States United States
Nish Nishant is a technology enthusiast from Columbus, Ohio. He has over 20 years of software industry experience in various roles including Chief Technology Officer, Senior Solution Architect, Lead Software Architect, Principal Software Engineer, and Engineering/Architecture Team Leader. Nish is a 14-time recipient of the Microsoft Visual C++ MVP Award.

Nish authored C++/CLI in Action for Manning Publications in 2005, and co-authored Extending MFC Applications with the .NET Framework for Addison Wesley in 2003. In addition, he has over 140 published technology articles on CodeProject.com and another 250+ blog articles on his WordPress blog. Nish is experienced in technology leadership, solution architecture, software architecture, cloud development (AWS and Azure), REST services, software engineering best practices, CI/CD, mentoring, and directing all stages of software development.

Nish's Technology Blog : voidnish.wordpress.com

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