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Reading a text file in ASP.

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18 Mar 2009CPOL 763.5K   4.1K   54  
How to read a text file on a server using VBScript in ASP
//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library.  Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//

#include "../vmime/utility/encoder/b64Encoder.hpp"
#include "../vmime/parserHelpers.hpp"


namespace vmime {
namespace utility {
namespace encoder {


b64Encoder::b64Encoder()
{
}


const std::vector <string> b64Encoder::getAvailableProperties() const
{
	std::vector <string> list(encoder::getAvailableProperties());

	list.push_back("maxlinelength");

	return (list);
}


// 7-bits alphabet used to encode binary data
const unsigned char b64Encoder::sm_alphabet[] =
	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";

const unsigned char b64Encoder::sm_decodeMap[256] =
{
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0x00 - 0x0f
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0x10 - 0x1f
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x3e,0xff,0xff,0xff,0x3f,  // 0x20 - 0x2f
	0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0xff,0xff,0xff,0x3d,0xff,0xff,  // 0x30 - 0x3f
	0xff,0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,  // 0x40 - 0x4f
	0x0f,0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0xff,0xff,0xff,0xff,0xff,  // 0x50 - 0x5f
	0xff,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,  // 0x60 - 0x6f
	0x29,0x2a,0x2b,0x2c,0x2d,0x2e,0x2f,0x30,0x31,0x32,0x33,0xff,0xff,0xff,0xff,0xff,  // 0x70 - 0x7f
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0x80 - 0x8f
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0x90 - 0x9f
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xa0 - 0xaf
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xb0 - 0xbf
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xc0 - 0xcf
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xd0 - 0xdf
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xe0 - 0xef
	0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,  // 0xf0 - 0xff
};

#ifndef VMIME_BUILDING_DOC
	#define B64_WRITE(s, x, l) s.write(reinterpret_cast <utility::stream::value_type*>(x), l)
#endif // VMIME_BUILDING_DOC



utility::stream::size_type b64Encoder::encode(utility::inputStream& in,
	utility::outputStream& out, utility::progressListener* progress)
{
	in.reset();  // may not work...

	const string::size_type propMaxLineLength =
		getProperties().getProperty <string::size_type>("maxlinelength", static_cast <string::size_type>(-1));

	const bool cutLines = (propMaxLineLength != static_cast <string::size_type>(-1));
	const string::size_type maxLineLength = std::min(propMaxLineLength, static_cast <string::size_type>(76));

	// Process data
	utility::stream::value_type buffer[65536];
	utility::stream::size_type bufferLength = 0;
	utility::stream::size_type bufferPos = 0;

	unsigned char bytes[3];
	unsigned char output[4];

	utility::stream::size_type total = 0;
	utility::stream::size_type inTotal = 0;

	string::size_type curCol = 0;

	if (progress)
		progress->start(0);

	while (bufferPos < bufferLength || !in.eof())
	{
		if (bufferPos >= bufferLength)
		{
			bufferLength = in.read(buffer, sizeof(buffer));
			bufferPos = 0;

			if (bufferLength == 0)
				break;
		}

		// Get 3 bytes of data
		int count = 0;

		while (count < 3 && bufferPos < bufferLength)
			bytes[count++] = buffer[bufferPos++];

		while (count < 3)
		{
			// There may be more data in the next chunk...
			if (bufferPos >= bufferLength)
			{
				bufferLength = in.read(buffer, sizeof(buffer));
				bufferPos = 0;

				if (bufferLength == 0)
					break;
			}

			while (count < 3 && bufferPos < bufferLength)
				bytes[count++] = buffer[bufferPos++];
		}

		// Encode data
		switch (count)
		{
		case 1:

			output[0] = sm_alphabet[(bytes[0] & 0xFC) >> 2];
			output[1] = sm_alphabet[(bytes[0] & 0x03) << 4];
			output[2] = sm_alphabet[64]; // padding
			output[3] = sm_alphabet[64]; // padding

			break;

		case 2:

			output[0] = sm_alphabet[(bytes[0] & 0xFC) >> 2];
			output[1] = sm_alphabet[((bytes[0] & 0x03) << 4) | ((bytes[1] & 0xF0) >> 4)];
			output[2] = sm_alphabet[(bytes[1] & 0x0F) << 2];
			output[3] = sm_alphabet[64]; // padding

			break;

		default:
		case 3:

			output[0] = sm_alphabet[(bytes[0] & 0xFC) >> 2];
			output[1] = sm_alphabet[((bytes[0] & 0x03) << 4) | ((bytes[1] & 0xF0) >> 4)];
			output[2] = sm_alphabet[((bytes[1] & 0x0F) << 2) | ((bytes[2] & 0xC0) >> 6)];
			output[3] = sm_alphabet[(bytes[2] & 0x3F)];

			break;
		}

		// Write encoded data to output stream
		B64_WRITE(out, output, 4);

		inTotal += count;
		total += 4;
		curCol += 4;

		if (cutLines && curCol + 2 /* \r\n */ + 4 /* next bytes */ >= maxLineLength)
		{
			out.write("\r\n", 2);
			curCol = 0;
		}

		if (progress)
			progress->progress(inTotal, inTotal);
	}

	if (progress)
		progress->stop(inTotal);

	return (total);
}


utility::stream::size_type b64Encoder::decode(utility::inputStream& in,
	utility::outputStream& out, utility::progressListener* progress)
{
	in.reset();  // may not work...

	// Process the data
	char buffer[16384];
	utility::stream::size_type bufferLength = 0;
	utility::stream::size_type bufferPos = 0;

	utility::stream::size_type total = 0;
	utility::stream::size_type inTotal = 0;

	unsigned char bytes[4];
	unsigned char output[3];

	if (progress)
		progress->start(0);

	while (bufferPos < bufferLength || !in.eof())
	{
		bytes[0] = '=';
		bytes[1] = '=';
		bytes[2] = '=';
		bytes[3] = '=';

		// Need to get more data?
		if (bufferPos >= bufferLength)
		{
			bufferLength = in.read(buffer, sizeof(buffer));
			bufferPos = 0;

			// No more data
			if (bufferLength == 0)
				break;
		}

		// 4 bytes of input provide 3 bytes of output, so
		// get the next 4 bytes from the input stream.
		int count = 0;

		while (count < 4 && bufferPos < bufferLength)
		{
			const unsigned char c = buffer[bufferPos++];

			if (!parserHelpers::isSpace(c))
				bytes[count++] = c;
		}

		if (count != 4)
		{
			while (count < 4 && !in.eof())
			{
				// Data continues on the next chunk
				bufferLength = in.read(buffer, sizeof(buffer));
				bufferPos = 0;

				while (count < 4 && bufferPos < bufferLength)
				{
					const unsigned char c = buffer[bufferPos++];

					if (!parserHelpers::isSpace(c))
						bytes[count++] = c;
				}
			}
		}

		// Decode the bytes
		unsigned char c1 = bytes[0];
		unsigned char c2 = bytes[1];

		if (c1 == '=' || c2 == '=')  // end
			break;

		output[0] = static_cast <unsigned char>((sm_decodeMap[c1] << 2) | ((sm_decodeMap[c2] & 0x30) >> 4));

		c1 = bytes[2];

		if (c1 == '=')  // end
		{
			B64_WRITE(out, output, 1);
			total += 1;
			break;
		}

		output[1] = static_cast <unsigned char>(((sm_decodeMap[c2] & 0xf) << 4) | ((sm_decodeMap[c1] & 0x3c) >> 2));

		c2 = bytes[3];

		if (c2 == '=')  // end
		{
			B64_WRITE(out, output, 2);
			total += 2;
			break;
		}

		output[2] = static_cast <unsigned char>(((sm_decodeMap[c1] & 0x03) << 6) | sm_decodeMap[c2]);

		B64_WRITE(out, output, 3);
		total += 3;
		inTotal += count;

		if (progress)
			progress->progress(inTotal, inTotal);
	}

	if (progress)
		progress->stop(inTotal);

	return (total);
}


utility::stream::size_type b64Encoder::getEncodedSize(const utility::stream::size_type n) const
{
	const string::size_type propMaxLineLength =
		getProperties().getProperty <string::size_type>("maxlinelength", static_cast <string::size_type>(-1));

	const bool cutLines = (propMaxLineLength != static_cast <string::size_type>(-1));
	const string::size_type maxLineLength = std::min(propMaxLineLength, static_cast <string::size_type>(76));

	return (n * 4) / 3                               // 3 bytes of input provide 4 bytes of output
		 + (cutLines ? (n / maxLineLength) * 2 : 0)  // CRLF (2 bytes) for each line.
		 + 4;                                        // padding
}


utility::stream::size_type b64Encoder::getDecodedSize(const utility::stream::size_type n) const
{
	// 4 bytes of input provide 3 bytes of output
	return (n * 3) / 4;
}


} // encoder
} // utility
} // vmime

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder CodeProject
Canada Canada
Chris Maunder is the co-founder of CodeProject and ContentLab.com, and has been a prominent figure in the software development community for nearly 30 years. Hailing from Australia, Chris has a background in Mathematics, Astrophysics, Environmental Engineering and Defence Research. His programming endeavours span everything from FORTRAN on Super Computers, C++/MFC on Windows, through to to high-load .NET web applications and Python AI applications on everything from macOS to a Raspberry Pi. Chris is a full-stack developer who is as comfortable with SQL as he is with CSS.

In the late 1990s, he and his business partner David Cunningham recognized the need for a platform that would facilitate knowledge-sharing among developers, leading to the establishment of CodeProject.com in 1999. Chris's expertise in programming and his passion for fostering a collaborative environment have played a pivotal role in the success of CodeProject.com. Over the years, the website has grown into a vibrant community where programmers worldwide can connect, exchange ideas, and find solutions to coding challenges. Chris is a prolific contributor to the developer community through his articles and tutorials, and his latest passion project, CodeProject.AI.

In addition to his work with CodeProject.com, Chris co-founded ContentLab and DeveloperMedia, two projects focussed on helping companies make their Software Projects a success. Chris's roles included Product Development, Content Creation, Client Satisfaction and Systems Automation.

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