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Posted 11 Jul 2002

A Complete FTP Server

, 30 May 2005
This article presents a fully functional implementation of a FTP server.
#if !defined(AFX_STARWARSCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_)
#define AFX_STARWARSCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StarWarsCtrl.h : header file

#define NUM_STARS 100

class CStarWarsCtrl : public CStatic
	struct CStar
		int x;
		int y;
		int z;

	CStar m_StarArray[NUM_STARS];
// Construction

// Attributes

// Operations

// Overrides
	// ClassWizard generated virtual function overrides
	virtual void PreSubclassWindow();

// Implementation
	void AddTextLine(LPCTSTR lpszText);
	void SetStarSpeed(int nSpeed);
	void SetScrollSpeed(int nSpeed);
	virtual ~CStarWarsCtrl();

	// Generated message map functions
	int m_nStarsSpeed;
	int m_nScrollSpeed;
	int m_nScrollPos;
	void DoScrollText(CDC *pDC);
	void DoStars(CDC *pDC);
	void InvalidateCtrl();

	CFont m_Font;

	CRect  m_rectClient;

	CDC     m_MainDC;
	CBitmap m_MainBitmap;

	CBitmap *m_pOldBitmap;

	CStringArray m_TextLines;
	afx_msg void OnPaint();
	afx_msg void OnSize(UINT nType, int cx, int cy);
	afx_msg void OnTimer(UINT nIDEvent);
	afx_msg void OnLButtonDown(UINT nFlags, CPoint point);


// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STARWARSCTRL_H__B75B0B9E_367D_11D6_AB38_00D0B70C3D79__INCLUDED_)

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About the Author

Pablo van der Meer
Web Developer
Netherlands Netherlands
No Biography provided

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