using System; using System.Collections.Generic; using System.Linq; using System.Text; using ModularWinApp.Core.Interfaces; namespace ModularWinApp.Core { //A module command concrete class with parameter and output type public class ModuleCommand<InType, OutType> : ICommand { //This delegate will point to a function private Func<InType, OutType> _paramAction; //Constructor receiving the delegate as parameter public ModuleCommand(Func<InType, OutType> paramAction_) { _paramAction = paramAction_; } //Execute the delegate public OutType Execute(InType param_) { if (_paramAction != null) return _paramAction.Invoke(param_); else return default(OutType); } } //A module command concrete class with only output type public class ModuleCommand<OutType> : ICommand { //This delegate will point to a function private Func<OutType> _action; //Constructor receiving the delegate as parameter public ModuleCommand(Func<OutType> action_) { _action = action_; } //Execute the delegate public OutType Execute() { if (_action != null) return _action.Invoke(); else return default(OutType); } } }
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