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using System;
namespace Nui.Vision
{
public class NuiUser
{
public int Id
{
get;
set;
}
public NuiUserBodyPart Head
{
get;
set;
}
public NuiUserBodyPart Neck
{
get;
set;
}
public NuiUserBodyPart LeftShoulder
{
get;
set;
}
public NuiUserBodyPart LeftElbow
{
get;
set;
}
public NuiUserBodyPart LeftHand
{
get;
set;
}
public NuiUserBodyPart RightShoulder
{
get;
set;
}
public NuiUserBodyPart RightElbow
{
get;
set;
}
public NuiUserBodyPart RightHand
{
get;
set;
}
public NuiUserBodyPart Torso
{
get;
set;
}
public NuiUserBodyPart LeftKnee
{
get;
set;
}
public NuiUserBodyPart LeftHip
{
get;
set;
}
public NuiUserBodyPart LeftFoot
{
get;
set;
}
public NuiUserBodyPart RightKnee
{
get;
set;
}
public NuiUserBodyPart RightHip
{
get;
set;
}
public NuiUserBodyPart RightFoot
{
get;
set;
}
public NuiUser()
{
this.Head = new NuiUserBodyPart();
this.Neck = new NuiUserBodyPart();
this.LeftShoulder = new NuiUserBodyPart();
this.LeftElbow = new NuiUserBodyPart();
this.LeftHand = new NuiUserBodyPart();
this.RightShoulder = new NuiUserBodyPart();
this.RightElbow = new NuiUserBodyPart();
this.RightHand = new NuiUserBodyPart();
this.Torso = new NuiUserBodyPart();
this.LeftKnee = new NuiUserBodyPart();
this.LeftHip = new NuiUserBodyPart();
this.LeftFoot = new NuiUserBodyPart();
this.RightKnee = new NuiUserBodyPart();
this.RightHip = new NuiUserBodyPart();
this.RightFoot = new NuiUserBodyPart();
}
public NuiUser(int id) : this()
{
this.Id = id;
}
}
}
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