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Poor Man's LINQ in Visual Studio 2005

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28 Oct 2010MIT3 min read 81.1K   619   34  
A way to use LINQ to Objects in C# 2.0 with .NET Framework 2.0
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
// 
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
//
// Authors:
//        Alejandro Serrano "Serras" (trupill@yahoo.es)
//

using System;
using System.Collections.Generic;

namespace Compatibility.Linq
{
        internal class InternalOrderedSequence<T, K> : OrderedSequence<T>
        {
                IEnumerable<T> source;
                Func<T, K> key_selector;
                IComparer<K> comparer;
                bool descending;
                OrderedSequence<T> previous;
                
                internal InternalOrderedSequence (IEnumerable<T> source, Func<T, K> keySelector,
                                                  IComparer<K> comparer, bool descending, OrderedSequence<T> previous)
                {
                        this.source = source;
                        this.key_selector = keySelector;
                        this.comparer = comparer;
                        this.descending = descending;
                        this.previous = previous;
                }
                
                protected override IEnumerator<T> EnumeratorImplementation ()
                {
                        return Sort (source).GetEnumerator ();
                }
                
                protected internal override IEnumerable<T> Sort (IEnumerable<T> previousList)
                {
                        if (previous == null)
                                return PerformSort (previousList);
                        else
                                return previous.Sort (PerformSort (previousList));
                }
                
                List<T> source_list;
                K[] keys;
                int[] indexes;
                
                private IEnumerable<T> PerformSort (IEnumerable<T> items)
                {
                        // It first enumerates source, collecting all elements
                        source_list = new List<T> (items);
                        
                        // If the source contains just zero or one element, there's no need to sort
                        if (source_list.Count <= 1)
                                return source_list;
                        
                        // Then evaluate the keySelector function for each element,
                        // collecting the key values
                        keys = new K [source_list.Count];
                        for (int i = 0; i < source_list.Count; i++)
                                keys[i] = key_selector(source_list [i]);
                        
                        // Then sorts the elements according to the collected
                        // key values and the selected ordering
                        indexes = new int [keys.Length];
                        for (int i = 0; i < indexes.Length; i++)
                                indexes [i] = i;
                        
                        QuickSort(indexes, 0, indexes.Length - 1);
                        
                        // Return the values as IEnumerable<T>
                        T[] orderedList = new T [indexes.Length];
                        for (int i = 0; i < indexes.Length; i++)
                                orderedList [i] = source_list [indexes [i]];
                        return orderedList;
                }
                
                private int CompareItems (int firstIndex, int secondIndex)
                {
                        int comparison;
                        
                        if (comparer == null)
                                comparison = ((IComparable<K>)keys [firstIndex]).CompareTo (keys [secondIndex]);
                        else
                                comparison =  comparer.Compare (keys [firstIndex], keys [secondIndex]);
                       
                        // If descending, return the opposite comparison
                        return (descending ? -comparison : comparison);
                }
                
                /** QuickSort implementation
                    Based on implementation found in Wikipedia 
                    http://en.wikipedia.org/wiki/Quicksort_implementations
                    that was released under the GNU Free Documentation License **/
               
                private void QuickSort (int[] array, int left, int right)
                {
                        int lhold = left;
                        int rhold = right;
                        Random random = new Random ();
                        int pivot = random.Next (left, right);
                        Swap (array, pivot, left);
                        pivot = left;
                        left++;
                        
                        while (right >= left) {
                                int leftComparison = CompareItems (indexes [left], indexes [pivot]);
                                int rightComparison = CompareItems (indexes [right], indexes [pivot]);
                                if (leftComparison >= 0 && rightComparison < 0)
                                        Swap (array, left, right);
                                else if (leftComparison >= 0)
                                        right--;
                                else if (rightComparison < 0)
                                        left++;
                                else {
                                        right--;
                                        left++;
                                }
                        }
                        
                        Swap (array, pivot, right);
                        pivot = right;
                        if (pivot > lhold)
                                QuickSort (array, lhold, pivot);
                        if (rhold > pivot + 1)
                                QuickSort (array, pivot + 1, rhold);
                }
                
                private void Swap (int[] items, int left, int right)
                {
                        int temp = items [right];
                        items [right] = items [left];
                        items [left] = temp;
                }
                
        }
}

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This article, along with any associated source code and files, is licensed under The MIT License


Written By
Software Developer None
Canada Canada
Since I started programming when I was 11, I wrote the SNES emulator "SNEqr", the FastNav mapping component, the Enhanced C# programming language (in progress), the parser generator LLLPG, and LES, a syntax to help you start building programming languages, DSLs or build systems.

My overall focus is on the Language of your choice (Loyc) initiative, which is about investigating ways to improve interoperability between programming languages and putting more power in the hands of developers. I'm also seeking employment.

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