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Plugins Manager

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22 May 2008CPOL3 min read 50.7K   1.9K   62  
A plugins manager class to manage a plugins structure
#region Using directives

using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

#endregion

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PluginTest")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PluginTest")]
[assembly: AssemblyCopyright("")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// This sets the default COM visibility of types in the assembly to invisible.
// If you need to expose a type to COM, use [ComVisible(true)] on that type.
[assembly: ComVisible(false)]

// The assembly version has following format :
//
// Major.Minor.Build.Revision
//
// You can specify all the values or you can use the default the Revision and 
// Build Numbers by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.*")]

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Promax Srl
Italy Italy
Software developer with over 16 years of experience, specializing on MFC/C++, C# and software architecture


Company : Promax S.r.l.


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