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Articles / Programming Languages / C# 4.0

Extended Thread Pool

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4.98/5 (25 votes)
6 Apr 2013Ms-PL3 min read 81.6K   1.8K   119  
Your own extensible and configurable Thread Pool.
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            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.IContainerConfigurationCommand">
            <summary>
            Interface for objects that will execute methods
            on the given container. Typically used for configuration
            of the container.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.IContainerConfigurationCommand.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElement.DeserializeElement(System.Xml.XmlReader)">
            <summary>
            Read in the contents of this element from the <paramref name="reader"/>.
            </summary>
            <param name="reader"><see cref="T:System.Xml.XmlReader"/> containing contents of element.</param>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElement.ParentElement">
            <summary>
            The <see cref="T:Microsoft.Practices.Unity.Configuration.UnityTypeElement"/> that contains this element
            in the config file.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElement.ExtensionType">
            <summary>
            Concrete type name for this configuration element.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.TypeInjectionElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.TypeInjectionElement.InjectionMembers">
            <summary>
            This element is just a collection of <see cref="T:Microsoft.Practices.Unity.Configuration.InjectionMemberElement"/>s. This
            property controls that collection.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityLifetimeElement">
            <summary>
            Configuration element class wrapping the lifetime element
            inside a type element.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityLifetimeElement.CreateLifetimeManager">
            <summary>
            Create the lifetime manager instance configured in this section.
            </summary>
            <returns>The lifetime manager configured.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElementCollection">
            <summary>
            Collection of <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement"/> elements
            from the configuration file. This collection can contain derived classes of
            <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement"/>.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElementCollection.OnDeserializeUnrecognizedElement(System.String,System.Xml.XmlReader)">
            <summary>
             Figure out the concrete type to create given the type attribute on the given
             xml reader. If not present, throws an exception.
            </summary>
            
            <returns>
            true if the unrecognized element was deserialized successfully; otherwise, false. The default is false.
            </returns>
            
            <param name="reader">An input stream that reads XML from the configuration file. </param>
            <param name="elementName">The name of the unrecognized element. </param>
            <exception cref="T:System.ArgumentException">elementName starts with the reserved prefix "config" or "lock".</exception>
            <exception cref="T:System.Configuration.ConfigurationErrorsException">The element specified in elementName is the &lt;clear&gt; element.</exception>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerTypeConfigurationElementCollection.Item(System.String)">
            <summary>
            Resolve the given element by key.
            </summary>
            <param name="key">Name of element to find.</param>
            <returns>Element at the given key.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElementCollection"/> that stores the set of
            type elements in the config file.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection.Item(System.String)">
            <summary>
            Resolve access to a typeAlias element by alias
            </summary>
            <param name="alias">Name to look up by. This is not just the name element.</param>
            <returns>The given element, or null if not in the collection.</returns>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection.Item(System.Int32)">
            <summary>
            Gets access to a type element to look up.
            </summary>
            <param name="index">The index to retrieve the element from.</param>
            <returns>The element.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityTypeAlias">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElement"/> class used to manage the contents
            of a &lt;typeAlias&gt; node in the configuration file.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeAlias.Alias">
            <summary>
            Alias to use. 
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeAlias.Type">
            <summary>
            Source type.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.Properties.Resources">
            <summary>
              A strongly-typed resource class, for looking up localized strings, etc.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.ResourceManager">
            <summary>
              Returns the cached ResourceManager instance used by this class.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.Culture">
            <summary>
              Overrides the current thread's CurrentUICulture property for all
              resource lookups using this strongly typed resource class.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.ConversionNotSupported">
            <summary>
              Looks up a localized string similar to Can only convert to and from strings, not type {0}.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.GenericParameterArrayNotSupported">
            <summary>
              Looks up a localized string similar to The value element named &lt;{1}&gt; is not available with generic arrays in the property or parameter named &quot;{0}&quot;..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.GenericParameterNotSupported">
            <summary>
              Looks up a localized string similar to The value element named &lt;{1}&gt; is not available with generic parameters in the property or parameter named &quot;{0}&quot;..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.InvalidConfiguration">
            <summary>
              Looks up a localized string similar to The configuration that leads to the current state is invalid and should have been checked during deserialization..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.MustGiveValueOrDependency">
            <summary>
              Looks up a localized string similar to The configuration file does not specify a &lt;value&gt; or &lt;dependency&gt; element for the property or parameter named &quot;{0}&quot;. You must specify one of them but not both..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.MustHaveOnlyOneOfValueOrDependency">
            <summary>
              Looks up a localized string similar to The configuration file specifies both a &lt;value&gt; and a &lt;dependency&gt;element for the property or parameter named &quot;{0}&quot;. You must specify only one of these..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.MustNotProvideATypeForDependencyIfBelongsToGeneric">
            <summary>
              Looks up a localized string similar to The configuration file includes a &lt;dependency&gt; element that specifies a type for the generic parameter &quot;{0}&quot;..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.NeitherParameterTypeNorGenericParameterNameSpecified">
            <summary>
              Looks up a localized string similar to The configuration file must include a value for one of &quot;parameterType&quot; and &quot;genericParameterName&quot; for the property or parameter named &quot;{0}&quot;..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.OnlyOneOfParameterTypeAndGenericParameterNameAllowed">
            <summary>
              Looks up a localized string similar to The configuration file includes values for more than one of &quot;parameterType&quot; and &quot;genericParameterName&quot; for the property or parameter named &quot;{0}&quot;. You must specify only one of these..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.OnlyOneValueElementAllowed">
            <summary>
              Looks up a localized string similar to The configuration file includes more than one value element for the property or parameter named &quot;{0}&quot;..
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.Properties.Resources.ParameterTypeIsNotArray">
            <summary>
              Looks up a localized string similar to The configuration file includes a property or parameter which is configured with an array value but has type {0} which is not an array type. ({1} line {2}).
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityConfigurationSection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationSection"/> that contains the configuration
            for one or more <see cref="T:Microsoft.Practices.Unity.UnityContainer"/>s.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityConfigurationSection.Containers">
            <summary>
            Provides access to the container information in the section.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityConfigurationSection.TypeAliases">
            <summary>
            Provides access to the type alias information in the section.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerElement">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElement"/> that stores the configuration information
            for a single <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/>.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElement.Name">
            <summary>
            Name of this container configuration. The config may be retrieved by name.
            </summary>
            <remarks>This name is only used for lookup from the config file. If not 
            specified, this is the default container configuration.
            </remarks>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElement.Types">
            <summary>
            The collection of &lt;type&gt; elements that contain the actual configuration entries.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElement.Extensions">
            <summary>
            The collection of &lt;extension&gt; elements that specify which extensions to add to the container.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElement.Instances">
            <summary>
            The collection of &lt;instance&gt; element that specify which instances to add to the container.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElement.ExtensionConfig">
            <summary>
            The collection of extension configuration elements that are used to add
            arbitrary new extensions to the configuration file.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement">
            <summary>
            This class provides a base class for configuration
            of a Unity container using user-installed container
            extensions.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement.DeserializeElement(System.Xml.XmlReader)">
            <summary>
            Read in the contents of this element from the <paramref name="reader"/>.
            </summary>
            <param name="reader"><see cref="T:System.Xml.XmlReader"/> containing contents of element.</param>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement.Name">
            <summary>
            Name of this configuration element. Names must be unique.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement.Type">
            <summary>
            Concrete type name for this configuration element.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElementCollection">
            <summary>
            Collection of <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement"/> elements
            from the configuration file. This collection can contain derived classes of
            <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElement"/>.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElementCollection.OnDeserializeUnrecognizedElement(System.String,System.Xml.XmlReader)">
            <summary>
             Figure out the concrete type to create given the type attribute on the given
             xml reader. If not present, throws an exception.
            </summary>
            
            <returns>
            true if the unrecognized element was deserialized successfully; otherwise, false. The default is false.
            </returns>
            
            <param name="reader">An input stream that reads XML from the configuration file. </param>
            <param name="elementName">The name of the unrecognized element. </param>
            <exception cref="T:System.ArgumentException">elementName starts with the reserved prefix "config" or "lock".</exception>
            <exception cref="T:System.Configuration.ConfigurationErrorsException">The element specified in elementName is the &lt;clear&gt; element.</exception>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionConfigurationElementCollection.Item(System.String)">
            <summary>
            Resolve the given element by key.
            </summary>
            <param name="key">Name of element to find.</param>
            <returns>Element at the given key.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElement">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElement"/> that holds the information from
            the configuration file about which extensions to add to the container.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElement.TypeName">
            <summary>
            The type or alias for the extension to add to the container.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElement.Type">
            <summary>
            The type of extension to add to the container.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElementCollection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElementCollection"/> that holds the collection of
            extension elements specified in the config file.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerExtensionElementCollection.Item(System.Int32)">
            <summary>
            Resolve or set the extension element stored at the given index.
            </summary>
            <param name="index">Index to get or set the element at.</param>
            <returns>The extension element.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElementCollection"/> that holds the collection of
            container elements specified in the config file.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection.Item(System.String)">
            <summary>
            Resolve a <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerElement"/> by name.
            </summary>
            <param name="name">name to look up.</param>
            <returns>The element.</returns>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection.Item(System.Int32)">
            <summary>
            Get or set a <see cref="T:Microsoft.Practices.Unity.Configuration.UnityContainerElement"/> by index.
            </summary>
            <param name="index">Index to get or set at.</param>
            <returns>The element.</returns>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityContainerElementCollection.Default">
            <summary>
            Get the default (unnamed) container element.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityInstanceElement">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElement"/> that holds the information
            about instances to be placed in the container.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityInstanceElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityInstanceElement.Name">
            <summary>
            Name to use when registering this instance. Optional.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityInstanceElementCollection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElementCollection"/> that stores the
            collection of <see cref="T:Microsoft.Practices.Unity.Configuration.UnityInstanceElement"/> objects specified
            in the current configuration file.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityInstanceElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityInstanceElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityTypeElement">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElement"/> class used to manage the contents
            of a &lt;type&gt; node in the configuration file.
            </summary>
            <remarks>
            Using the Type element in configuration can result in both type mappings
            and singletons being registered. If a name is specified, it is used
            for both the type mapping and singleton setting.</remarks>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeElement.Configure(Microsoft.Practices.Unity.IUnityContainer)">
            <summary>
            Execute this command against the given container.
            </summary>
            <remarks>
            Interface implementors will implement this method to
            apply configuration changes to the container.</remarks>
            <param name="container">The <see cref="T:Microsoft.Practices.Unity.IUnityContainer"/> to configure.</param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.Name">
            <summary>
            Name to use when registering this type. 
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.TypeName">
            <summary>
            Source type to configure in the container.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.Type">
            <summary>
            The actual <see cref="T:System.Type"/> object for the 
            type this element is registering.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.MapToName">
            <summary>
            Destination type for type mapping.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.MapTo">
            <summary>
            The actual <see cref="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.Type"/> object for the mapTo element in
            the configuration file.
            </summary>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.Lifetime">
            <summary>
            Sets the lifetime for the given type and name. Transient means 
            to create a new instance every type and is the default.
            Singleton means to return the same instance on every request.
            </summary>
            <remarks>
            When configuring a singleton, if both the type and mapTo attributes
            are specified, the SetSingleton call will be done on the type
            specified in the mapTo attribute. Otherwise it'll be done on the
            type specified in the Type attribute.
            </remarks>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElement.TypeConfig">
            <summary>
            The collection of type configuration elements that are used to add
            arbitrary new types to the configuration file.
            </summary>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityTypeElementCollection">
            <summary>
            A <see cref="T:System.Configuration.ConfigurationElementCollection"/> that stores the set of
            type elements in the config file.
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeElementCollection.CreateNewElement">
            <summary>
            When overridden in a derived class, creates a new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </summary>
            
            <returns>
            A new <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeElementCollection.GetElementKey(System.Configuration.ConfigurationElement)">
            <summary>
            Gets the element key for a specified configuration element when overridden in a derived class.
            </summary>
            
            <returns>
            An <see cref="T:System.Object"></see> that acts as the key for the specified <see cref="T:System.Configuration.ConfigurationElement"></see>.
            </returns>
            
            <param name="element">The <see cref="T:System.Configuration.ConfigurationElement"></see> to return the key for. </param>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElementCollection.Item(System.String)">
            <summary>
            Resolve access to a type element by name
            </summary>
            <param name="name">Name to look up by. This is not just the name element, it's of the form
            &lt;name&gt;:&lt;fully qualified type name&gt;.</param>
            <returns>The given element, or null if not in the collection.</returns>
        </member>
        <member name="P:Microsoft.Practices.Unity.Configuration.UnityTypeElementCollection.Item(System.Int32)">
            <summary>
            Gets access to a type element to look up.
            </summary>
            <param name="index">The index to retrieve the element from.</param>
            <returns>The element.</returns>
        </member>
        <member name="T:Microsoft.Practices.Unity.Configuration.UnityTypeResolver">
            <summary>
            Provides logic to resolve a type alias or type fullname to a concrete type
            </summary>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeResolver.#ctor(Microsoft.Practices.Unity.Configuration.UnityTypeAliasCollection)">
            <summary>
            Create a new <see cref="T:Microsoft.Practices.Unity.Configuration.UnityTypeResolver"/> which will use the
            given <paramref name="typeAliases"/> section to resolve.
            </summary>
            <param name="typeAliases">The configuration element that stores
            our mapping of aliases to type names.</param>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeResolver.ResolveType(System.String)">
            <summary>
            Resolves a type alias or type fullname to a concrete type
            </summary>
            <param name="typeName">Type alias or type fullname</param>
            <returns>The concrete Type</returns>
        </member>
        <member name="M:Microsoft.Practices.Unity.Configuration.UnityTypeResolver.ResolveWithDefault(System.String,System.Type)">
            <summary>
            Resolve a type alias or type full name to a concrete type.
            If <paramref name="typeName"/> is null or empty, return the
            given <paramref name="defaultValue"/> instead.
            </summary>
            <param name="typeName">Type alias or full name to resolve.</param>
            <param name="defaultValue">Value to return if typeName is null or empty.</param>
            <returns>The concrete <see cref="T:System.Type"/>.</returns>
        </member>
    </members>
</doc>

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Written By
Software Developer (Senior)
United States United States
B.Sc. in Computer Science.

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