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using System;
namespace Nelibur.Sword.Logging
{
internal interface ILog
{
bool IsDebugEnabled { get; }
void Debug(object message);
void Debug(object message, Exception exception);
void DebugFormat(string format, params object[] args);
void Error(object message);
void Error(object message, Exception exception);
void ErrorFormat(string format, params object[] args);
void Fatal(object message);
void Fatal(object message, Exception exception);
void Info(object message);
void Info(object message, Exception exception);
void InfoFormat(string format, params object[] args);
void Warn(object message);
void Warn(object message, Exception exception);
void WarnFormat(string format, params object[] args);
}
}
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B.Sc. in Computer Science.