|
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
namespace Vestris.ResourceLib
{
/// <summary>
/// A font directory entry.
/// </summary>
public class FontDirectoryEntry
{
private UInt16 _fontOrdinal = 0;
private User32.FONTDIRENTRY _font = new User32.FONTDIRENTRY();
private string _faceName;
private string _deviceName;
/// <summary>
/// Font ordinal.
/// </summary>
public UInt16 FontOrdinal
{
get
{
return _fontOrdinal;
}
set
{
_fontOrdinal = value;
}
}
/// <summary>
/// Typeface name of the font.
/// </summary>
public string FaceName
{
get
{
return _faceName;
}
set
{
_faceName = value;
}
}
/// <summary>
/// Specifies the name of the device if this font file is designated for a specific device.
/// </summary>
public string DeviceName
{
get
{
return _deviceName;
}
set
{
_deviceName = value;
}
}
/// <summary>
/// Font information.
/// </summary>
public User32.FONTDIRENTRY Font
{
get
{
return _font;
}
set
{
_font = value;
}
}
/// <summary>
/// A new font directory entry.
/// </summary>
public FontDirectoryEntry()
{
}
/// <summary>
/// Read the font directory entry.
/// </summary>
/// <param name="lpRes">Pointer in memory.</param>
/// <returns>Pointer to the end of the font directory entry.</returns>
internal IntPtr Read(IntPtr lpRes)
{
IntPtr lpHead = lpRes;
_fontOrdinal = (UInt16) Marshal.ReadInt16(lpRes);
lpRes = new IntPtr(lpRes.ToInt32() + 2);
_font = (User32.FONTDIRENTRY)Marshal.PtrToStructure(
lpRes, typeof(User32.FONTDIRENTRY));
lpRes = new IntPtr(lpRes.ToInt32() + Marshal.SizeOf(_font));
_deviceName = Marshal.PtrToStringAnsi(lpRes);
lpRes = new IntPtr(lpRes.ToInt32() + _deviceName.Length + 1);
_faceName = Marshal.PtrToStringAnsi(lpRes);
lpRes = new IntPtr(lpRes.ToInt32() + _faceName.Length + 1);
return lpRes;
}
/// <summary>
/// Write the font directory entry to a binary stream.
/// </summary>
/// <param name="w">Binary stream.</param>
public void Write(BinaryWriter w)
{
w.Write(_fontOrdinal);
w.Write(ResourceUtil.GetBytes(_font));
// device name
if (string.IsNullOrEmpty(_deviceName))
{
w.Write((byte)0);
}
else
{
w.Write(Encoding.ASCII.GetBytes(_deviceName));
}
// face name
if (string.IsNullOrEmpty(_faceName))
{
w.Write((byte)0);
}
else
{
w.Write(Encoding.ASCII.GetBytes(_faceName));
}
}
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
Daniel Doubrovkine has been in software engineering for twelve years and is currently development manager at Application Security Inc. in New York City. He has been involved in many software ventures, including Xo3 and Vestris Inc, was a development lead at Microsoft Corp. in Redmond, and director of Engineering at Visible Path Corp. in New York City. Daniel also builds and runs a foodie website, http://www.foodcandy.com.