Click here to Skip to main content
15,895,011 members
Articles / Internet of Things / Arduino

Simulating and controlling GE Color Effects Lights with Arduino

Rate me:
Please Sign up or sign in to vote.
4.80/5 (13 votes)
27 Nov 2012CPOL13 min read 138.1K   1.4K   25  
Simulating and Controlling GE Color Effects Lights with Arduino
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GELightsCompiler
{
   class Subroutine
   {
      static short NextId = -300;
      short _id = -1;
      string _name = string.Empty;
      short _offset = -1;

      public Subroutine(string name)
      {
         _name = name;
         _id = NextId--;
      }

      public void SetOffset(short offset)
      {
         _offset = offset;
      }

      public short Offset
      {
         get
         {
            return _offset;
         }
      }

      public string Name
      {
         get
         {
            return _name;
         }
      }

      public short Id
      {
         get
         {
            return _id;
         }
      }
   }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Australia Australia
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions