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Posted 3 Aug 2008

Design and Implementation of a High-performance TCP/IP Communications Library

, 3 Aug 2008
A TCP/IP Communications Library, designed to handle client-server data transmission for a massive multiplayer online game.
Interfaces
Basic
Collections
Communication
ControlAndChangeNotification
EntityAndAbility
IntentionStateAction
Objects
Parameters
PluginInterfaces
Properties
Logging
Properties
TestCommunicationsWinforms
Properties
ThreadSafeObjects
BrainTechLLC.ThreadSafeObjects.csproj.user
Cache
Interfaces
Properties
CommunicationsLibrary
Properties
Protocols
Extensions
Properties
GameIndependentInterfaces
Properties
HyperTypeDescriptor
Properties
bin
Debug
TestCommunicationsWinforms.vshost.exe

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

owen654321
Software Developer (Senior) Troppus Software
United States United States
Currently working as a Senior Silverlight Developer with Troppus Software in Superior, CO. I enjoy statistics, programming, new technology, playing the cello, and reading codeproject articles. Smile | :)

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