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Another Star Trek Game (The Retro One)

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27 Aug 2008CPOL6 min read 54.5K   2.2K   32  
The Star Trek game reworked, using a 2D retro look
#pragma once

#include "Galaxy.h"

class GameData
{
public:
	GameData(void);
	~GameData(void);

	void		newGame();

	int			getStartDate();
	int			getCurrentDate();
	void		timePased(double dblTime);
  int     getStarDatesAllowed();
	int     getStarDatesLeft();

	Galaxy&	getGalaxy();

	bool		haveWon();
	bool		haveLost();

protected:
	double  m_dblStarDate;
	double	m_dblTimePassed;
	int			m_iTimeAvailable;
	Galaxy	m_theGalaxy;
};

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
Belgium Belgium
I'm from Belgium, happily (should my wife ever read this) married and have two boys.

After a first attempt on the Atari during college in
an old foreign dialect of basic, via Pascal I am now
developing mostly in VC++ / VB / C#.

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