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A Flexible Plugin System

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3 Sep 2008LGPL34 min read 130.5K   1.8K   163  
A generic plugin system used to load and manage plugins
using System;

namespace Fadd.Commands
{
    /// <summary>
    /// A command that will be invoked
    /// </summary>
    [Serializable]
    public abstract class Command
    {
        private bool _handled;

        /// <summary>
        /// true if the command have been handled.
        /// </summary>
        /// <remarks>Can be used to determine if another
        /// handler already have processed the command.</remarks>
        public bool IsHandled
        {
            get { return _handled; }
        }

        /// <summary>
        /// Set handled state.
        /// </summary>
        /// <param name="handled"></param>
        internal void SetHandled(bool handled)
        {
            _handled = handled;
        }


    }

}

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License

This article, along with any associated source code and files, is licensed under The GNU Lesser General Public License (LGPLv3)


Written By
Founder 1TCompany AB
Sweden Sweden

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