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Introduction to Model Driven Development with Sculpture – Part 1

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3 Sep 2008CPOL15 min read 113.5K   759   124  
This article introduces how to create and manage .NET enterprise applications using your favorite technology (Data Access Application Block, LINQ, NHibernate, ASMX, and WCF) with the Model Driven Development approach by Sculpture.
//----------------------------------------------------------------------------------------
// patterns & practices - Smart Client Software Factory - Guidance Package
//
// This file was generated by the "Add View" recipe.
//
// For more information see: 
// ms-help://MS.VSCC.v80/MS.VSIPCC.v80/ms.practices.scsf.2007may/SCSF/html/02-09-010-ModelViewPresenter_MVP.htm
//
// Latest version of this Guidance Package: http://go.microsoft.com/fwlink/?LinkId=62182
//----------------------------------------------------------------------------------------

namespace DialogBox.Module1
{
    partial class View1
    {
        /// <summary>
        /// The presenter used by this view.
        /// </summary>
        private DialogBox.Module1.View1Presenter _presenter = null;

        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                if (_presenter != null)
                    _presenter.Dispose();

                if (components != null)
                    components.Dispose();
            }

            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.button1 = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(80, 45);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(91, 61);
            this.button1.TabIndex = 0;
            this.button1.Text = "Show Dialog";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // View1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add(this.button1);
            this.Name = "View1";
            this.Size = new System.Drawing.Size(274, 148);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Button button1;
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Chief Technology Officer www.Dawliasoft.com
Egypt Egypt
Program Manager in Sculpture project, Interesting in .NET Model driven development.

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