Click here to Skip to main content
15,886,632 members
Articles / Programming Languages / C#

Key-Value Pairs as Enum-Constants

Rate me:
Please Sign up or sign in to vote.
4.33/5 (7 votes)
7 Sep 2008CPOL3 min read 61.9K   213   19  
An enum-like class that supports flags (up to 8192), has additional value-type data, description, and FastSerializer support.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Runtime.Serialization;

namespace Dialogik.Utils.Defines
{
    [Serializable]
    [EFlags(EFlagSize.b32)]
    public class EColor : EnumBase<EColor, Color>
    {

        #region Constructors

        internal EColor() : base() { }

        private EColor(E decValue, Color eValue)                            : base((Int32)decValue, eValue, typeof(E), String.Empty) {}
        private EColor(E decValue, Color eValue, string description)        : base((Int32)decValue, eValue, typeof(E), description ) {}
        public  EColor(SerializationInfo info, StreamingContext context)    : base(info, context)       {}
        private EColor(Int32  decValue  )                                   : base(decValue)            {}
        private EColor(Color  eValue    ) /* TT in EnumBase */              : base(eValue)              {}
        private EColor(string eName     )                                   : base(eName)               {}
        private EColor(byte[] rawValue  )                                   : base(rawValue)            {}
        private EColor(bool[] bitFlags  )                                   : base(bitFlags)            {}
        private EColor(bool addFlags, object value1, object value2)         : base(addFlags, value1, value2) {}
        #endregion

        #region Operators

        public static implicit operator EColor(Int32  operatorValue)        { return new EColor(operatorValue); }
        public static implicit operator EColor(Color  operatorValue)        { return new EColor(operatorValue); }
        public static implicit operator EColor(string operatorValue)        { return new EColor(operatorValue); }
        public static implicit operator EColor(byte[] operatorValue)        { return new EColor(operatorValue); }
        public static implicit operator EColor(bool[] operatorValue)        { return new EColor(operatorValue); }

        public static EColor operator + (EColor value1, EColor   value2)    { return new EColor(true,  value1.CmpValue,            value2 .CmpValue); }
        public static EColor operator + (EColor value1, Color    value2)    { return new EColor(true,  value1.CmpValue, new EColor(value2).CmpValue); }
        public static EColor operator + (EColor value1, Int32    value2)    { return new EColor(true,  value1.CmpValue, new EColor(value2).CmpValue); }
        public static EColor operator + (EColor value1, string   value2)    { return new EColor(true,  value1.CmpValue, new EColor(value2).CmpValue); }

        public static EColor operator - (EColor value1, EColor   value2)    { return new EColor(false, value1.CmpValue,            value2 .CmpValue); }
        public static EColor operator - (EColor value1, Color    value2)    { return new EColor(false, value1.CmpValue, new EColor(value2).CmpValue); }
        public static EColor operator - (EColor value1, Int32    value2)    { return new EColor(false, value1.CmpValue, new EColor(value2).CmpValue); }
        public static EColor operator - (EColor value1, string   value2)    { return new EColor(false, value1.CmpValue, new EColor(value2).CmpValue); }

        #endregion


        #region Constants

        //  we define an enum so we can access a single constant
        //  in switches and attributes and so forth
        //  if not wanted, declare it private!

        public enum E
        {
            None         = 0,
            BackGround   = 1,
            ForeGround   = 2,
            InnerBorder  = 3,
            OuterBorder  = 4,
            TextNormal   = 5,
            TextHighlite = 6,
        }

        //  we define the constants to hold all 
        //  the information we want

        public static readonly EColor eNone         = new EColor(E.None,         Color.Empty         );
        public static readonly EColor eBackGround   = new EColor(E.BackGround,   Color.AliceBlue,    "use Background Color"  );
        public static readonly EColor eForeGround   = new EColor(E.ForeGround,   Color.Bisque,       "use Foreground Color"  );
        public static readonly EColor eInnerBorder  = new EColor(E.InnerBorder,  Color.DodgerBlue    );
        public static readonly EColor eOuterBorder  = new EColor(E.OuterBorder,  Color.Tomato        );
        public static readonly EColor eTextNormal   = new EColor(E.TextNormal,   Color.Yellow        );
        public static readonly EColor eTextHighlite = new EColor(E.TextHighlite, Color.RosyBrown     );

        #endregion
    }
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer
Switzerland Switzerland
This member has not yet provided a Biography. Assume it's interesting and varied, and probably something to do with programming.

Comments and Discussions