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Articles / Desktop Programming / Win32

Windows Live Messenger Plug-in Development Bible

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3 Nov 2008GPL356 min read 191.7K   2.6K   178  
An article explaining several Win32 reverse engineering techniques applied to Live Messenger research and plug-in development.
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by msimgproxy.rc

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        101
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1001
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
Software Developer
Argentina Argentina
C/C++ developer interested on operating systems, reverse engineering, general system programming, CPU architecture, etc.
Now I'm working creating plugins Outlook Plugin Development.

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