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// System.h : Declaration of the CSystem
#pragma once
#ifdef STANDARDSHELL_UI_MODEL
#include "resource.h"
#endif
#ifdef POCKETPC2003_UI_MODEL
#include "resourceppc.h"
#endif
#ifdef SMARTPHONE2003_UI_MODEL
#include "resourcesp.h"
#endif
#ifdef AYGSHELL_UI_MODEL
#include "resourceayg.h"
#endif
#include "ToolBox.h"
#include "System.h"
#include "Windows\AutoCriticalSection.h"
#define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA
#if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA)
#error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms."
#endif
// CSystem
class ATL_NO_VTABLE CSystem :
public CComObjectRootEx<CComMultiThreadModel>,
public CComCoClass<CSystem, &CLSID_System>,
public ISupportErrorInfo,
public IDispatchImpl<ISystem, &IID_ISystem, &LIBID_ToolBoxLib, /*wMajor =*/ 1, /*wMinor =*/ 0>
{
public:
CSystem();
#ifndef _CE_DCOM
DECLARE_REGISTRY_RESOURCEID(IDR_SYSTEM)
#endif
#ifdef _CE_DCOM
DECLARE_REGISTRY_RESOURCEID(IDR_SYSTEMDCOM)
#endif
BEGIN_COM_MAP(CSystem)
COM_INTERFACE_ENTRY(ISystem)
COM_INTERFACE_ENTRY(IDispatch)
COM_INTERFACE_ENTRY(ISupportErrorInfo)
END_COM_MAP()
DECLARE_PROTECT_FINAL_CONSTRUCT()
//DECLARE_CLASSFACTORY_SINGLETON(CSystem)
HRESULT FinalConstruct();
void FinalRelease();
public:
// COM
// ISupportsErrorInfo
STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid);
// ISystem
STDMETHOD(Update)(void);
STDMETHOD(get_PhysicalMemoryTotal)(/*[out, retval]*/ LONG *value);
STDMETHOD(get_PhysicalAvailable)(/*[out, retval]*/ LONG *value);
STDMETHOD(get_PageFileTotal)(/*[out, retval]*/ LONG *value);
STDMETHOD(get_PageFileAvailable)(/*[out, retval]*/ LONG *value);
STDMETHOD(get_VirtualMemoryTotal)(/*[out, retval]*/ LONG *value);
STDMETHOD(get_VirtualMemoryAvailable)(/*[out, retval]*/ LONG *value);
STDMETHOD(EndProcess)(/*[in]*/LONG Pid, /*[out, retval]*/ VARIANT_BOOL *result);
// C++
private:
MEMORYSTATUS m_memoryStatus;
Windows::CriticalSection m_lock;
};
OBJECT_ENTRY_AUTO(__uuidof(System), CSystem)
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