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using System;
using System.Diagnostics;
using System.Collections;
using System.Text;
namespace GFramework
{
/// <summary>
/// A freely modifiable collection of nodes.
/// </summary>
public class GNodeCollection : GNodeCollectionBase
{
#region Constructor
public GNodeCollection(GElement owner) : base(owner)
{
}
#endregion
#region Public Methods
public void Add(GNode node)
{
AddInternal(node);
}
public void AddRange(GNode[] nodes)
{
AddRangeInternal(nodes);
}
public void Insert(int index, GNode node)
{
InsertInternal(index, node);
}
public void Remove(GNode node)
{
RemoveInternal(node);
}
public void RemoveAt(int index)
{
RemoveAtInternal(index);
}
public void Clear()
{
ClearInternal();
}
#endregion
}
}
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.NET & C# addicted. Win8 & WinRT enthusiast and researcher @Telerik.