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Posted 15 Jan 2012

SpaceShoot - A multiplayer game in HTML5

, 15 Jan 2012
Building a simple multiplayer game using C# for the server and JavaScript with WebSockets and Canvas for the client application
asteroid.png
bg.jpg
explosion.png
implosion.png
shiposion.png
packages
Fleck.0.8.0.3
Fleck.0.8.0.3.nupkg
lib
net40
Fleck.dll
HttpClient.0.6.0
HttpClient.0.6.0.nupkg
lib
40
Microsoft.Net.Http.Formatting.dll
System.Net.Http.dll
JsonValue.0.6.0
JsonValue.0.6.0.nupkg
lib
40
Microsoft.Json.dll
Microsoft.Server.Common.dll
Newtonsoft.Json.4.0.5
lib
net20
net40
SpaceShooterServer
SpaceShooterServer.suo
bin
Properties
SpaceShooterServer.csproj.user

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Florian Rappl
Architect
Germany Germany
Florian lives in Munich, Germany. He started his programming career with Perl. After programming C/C++ for some years he discovered his favorite programming language C#. He did work at Siemens as a programmer until he decided to study Physics.

During his studies he worked as an IT consultant for various companies. After graduating with a PhD in theoretical particle Physics he is working as a senior technical consultant in the field of home automation and IoT.

Florian has been giving lectures in C#, HTML5 with CSS3 and JavaScript, software design, and other topics. He is regularly giving talks at user groups, conferences, and companies. He is actively contributing to open-source projects. Florian is the maintainer of AngleSharp, a completely managed browser engine.

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