Click here to Skip to main content
15,886,840 members
Articles / Desktop Programming / Win32

Play Audio Files with DirectSound and Display its Spectrum in Real Time - Part 3

Rate me:
Please Sign up or sign in to vote.
4.93/5 (21 votes)
24 Dec 2008CPOL3 min read 273.7K   17.7K   86  
An article to show how to play audio file with DirectSound and display its spectrum in real time accurately
/********************************************************************
 *                                                                  *
 * THIS FILE IS PART OF THE OggVorbis SOFTWARE CODEC SOURCE CODE.   *
 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
 *                                                                  *
 * THE OggVorbis SOURCE CODE IS (C) COPYRIGHT 1994-2007             *
 * by the Xiph.Org Foundation http://www.xiph.org/                  *
 *                                                                  *
 ********************************************************************

 function: single-block PCM synthesis
 last mod: $Id: synthesis.c 13293 2007-07-24 00:09:47Z xiphmont $

 ********************************************************************/

#include <stdio.h>
#include <ogg/ogg.h>
#include "vorbis/codec.h"
#include "codec_internal.h"
#include "registry.h"
#include "misc.h"
#include "os.h"

int vorbis_synthesis(vorbis_block *vb,ogg_packet *op){
  vorbis_dsp_state     *vd=vb->vd;
  private_state        *b=vd->backend_state;
  vorbis_info          *vi=vd->vi;
  codec_setup_info     *ci=vi->codec_setup;
  oggpack_buffer       *opb=&vb->opb;
  int                   type,mode,i;
 
  /* first things first.  Make sure decode is ready */
  _vorbis_block_ripcord(vb);
  oggpack_readinit(opb,op->packet,op->bytes);

  /* Check the packet type */
  if(oggpack_read(opb,1)!=0){
    /* Oops.  This is not an audio data packet */
    return(OV_ENOTAUDIO);
  }

  /* read our mode and pre/post windowsize */
  mode=oggpack_read(opb,b->modebits);
  if(mode==-1)return(OV_EBADPACKET);
  
  vb->mode=mode;
  vb->W=ci->mode_param[mode]->blockflag;
  if(vb->W){

    /* this doesn;t get mapped through mode selection as it's used
       only for window selection */
    vb->lW=oggpack_read(opb,1);
    vb->nW=oggpack_read(opb,1);
    if(vb->nW==-1)   return(OV_EBADPACKET);
  }else{
    vb->lW=0;
    vb->nW=0;
  }
  
  /* more setup */
  vb->granulepos=op->granulepos;
  vb->sequence=op->packetno;
  vb->eofflag=op->e_o_s;

  /* alloc pcm passback storage */
  vb->pcmend=ci->blocksizes[vb->W];
  vb->pcm=_vorbis_block_alloc(vb,sizeof(*vb->pcm)*vi->channels);
  for(i=0;i<vi->channels;i++)
    vb->pcm[i]=_vorbis_block_alloc(vb,vb->pcmend*sizeof(*vb->pcm[i]));

  /* unpack_header enforces range checking */
  type=ci->map_type[ci->mode_param[mode]->mapping];

  return(_mapping_P[type]->inverse(vb,ci->map_param[ci->mode_param[mode]->
						   mapping]));
}

/* used to track pcm position without actually performing decode.
   Useful for sequential 'fast forward' */
int vorbis_synthesis_trackonly(vorbis_block *vb,ogg_packet *op){
  vorbis_dsp_state     *vd=vb->vd;
  private_state        *b=vd->backend_state;
  vorbis_info          *vi=vd->vi;
  codec_setup_info     *ci=vi->codec_setup;
  oggpack_buffer       *opb=&vb->opb;
  int                   mode;
 
  /* first things first.  Make sure decode is ready */
  _vorbis_block_ripcord(vb);
  oggpack_readinit(opb,op->packet,op->bytes);

  /* Check the packet type */
  if(oggpack_read(opb,1)!=0){
    /* Oops.  This is not an audio data packet */
    return(OV_ENOTAUDIO);
  }

  /* read our mode and pre/post windowsize */
  mode=oggpack_read(opb,b->modebits);
  if(mode==-1)return(OV_EBADPACKET);
  
  vb->mode=mode;
  vb->W=ci->mode_param[mode]->blockflag;
  if(vb->W){
    vb->lW=oggpack_read(opb,1);
    vb->nW=oggpack_read(opb,1);
    if(vb->nW==-1)   return(OV_EBADPACKET);
  }else{
    vb->lW=0;
    vb->nW=0;
  }
  
  /* more setup */
  vb->granulepos=op->granulepos;
  vb->sequence=op->packetno;
  vb->eofflag=op->e_o_s;

  /* no pcm */
  vb->pcmend=0;
  vb->pcm=NULL;

  return(0);
}

long vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op){
  codec_setup_info     *ci=vi->codec_setup;
  oggpack_buffer       opb;
  int                  mode;
 
  oggpack_readinit(&opb,op->packet,op->bytes);

  /* Check the packet type */
  if(oggpack_read(&opb,1)!=0){
    /* Oops.  This is not an audio data packet */
    return(OV_ENOTAUDIO);
  }

  {
    int modebits=0;
    int v=ci->modes;
    while(v>1){
      modebits++;
      v>>=1;
    }

    /* read our mode and pre/post windowsize */
    mode=oggpack_read(&opb,modebits);
  }
  if(mode==-1)return(OV_EBADPACKET);
  return(ci->blocksizes[ci->mode_param[mode]->blockflag]);
}

int vorbis_synthesis_halfrate(vorbis_info *vi,int flag){
  /* set / clear half-sample-rate mode */
  codec_setup_info     *ci=vi->codec_setup;
  
  /* right now, our MDCT can't handle < 64 sample windows. */
  if(ci->blocksizes[0]<=64 && flag)return -1;
  ci->halfrate_flag=(flag?1:0);
  return 0;
}

int vorbis_synthesis_halfrate_p(vorbis_info *vi){
  codec_setup_info     *ci=vi->codec_setup;
  return ci->halfrate_flag;
}


By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer none
China China
To be, or not to be, this is question. That's are all depend on your decision. What do you think?

Comments and Discussions