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using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace Fluid.Drawing.GdiPlus
{
[StructLayout(LayoutKind.Sequential), ComVisible(true)]
internal struct HandleRef
{
internal object wrapper;
internal IntPtr handle;
public HandleRef(object wrapper, IntPtr handle)
{
this.wrapper = wrapper;
this.handle = handle;
}
public object Wrapper
{
get { return wrapper; }
}
public IntPtr Handle
{
get { return handle; }
}
public static explicit operator IntPtr(HandleRef value)
{
return value.handle;
}
public static IntPtr ToIntPtr(HandleRef value)
{
return value.handle;
}
}
}
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