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Posted 15 Jan 2009

OpenGL MFC AppWizard

, 15 Jan 2009
An article showing how to make a Custom AppWizard for OpenGL applictions in Visual Studio .NET 2008

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGLApplication", "OpenGLApplication\OpenGLApplication.vcproj", "{BB169C6F-9C29-48C1-BCCF-45E03B1B6B5C}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{BB169C6F-9C29-48C1-BCCF-45E03B1B6B5C}.Debug|Win32.ActiveCfg = Debug|Win32
		{BB169C6F-9C29-48C1-BCCF-45E03B1B6B5C}.Debug|Win32.Build.0 = Debug|Win32
		{BB169C6F-9C29-48C1-BCCF-45E03B1B6B5C}.Release|Win32.ActiveCfg = Release|Win32
		{BB169C6F-9C29-48C1-BCCF-45E03B1B6B5C}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

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About the Author

Dave Kerr
Software Developer
United Kingdom United Kingdom
Follow my blog at www.dwmkerr.com and find out about my charity at www.childrenshomesnepal.org.

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