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========================================================================
DYNAMIC LINK LIBRARY : GraphicsEngine Project Overview
========================================================================
AppWizard has created this GraphicsEngine DLL for you.
This file contains a summary of what you will find in each of the files that
make up your GraphicsEngine application.
GraphicsEngine.vcproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
GraphicsEngine.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can set the Ignore Input Library property to Yes
on the General propert page of the Linker folder in the project's Property
Pages dialog box.
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Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named GraphicsEngine.pch and a precompiled types file named StdAfx.obj.
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Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
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I am a senior software developer currently doing contract work for Microsoft. My educational background is in electrical engineering and I hold a masters degree from the University of Washington. I have experience in hardware and systems design but have done primarily software development for the last two decades. I have worked for various small companies as well as start-up companies, and have worked as a full time employee SDE at Microsoft Corporation.