#if XNATOUCH using XnaTouch.Framework; using XnaTouch.Framework.Audio; using XnaTouch.Framework.Content; using XnaTouch.Framework.GamerServices; using XnaTouch.Framework.Graphics; using XnaTouch.Framework.Input; using XnaTouch.Framework.Media; using XnaTouch.Framework.Net; using XnaTouch.Framework.Storage; #else using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; #endif using System; using System.ComponentModel; using System.Collections.Generic; using System.Text; namespace IceCream { /// <summary> /// A base class for anything with a name in the IceCream framework /// </summary> public class IceBase { #region Fields private string _name; internal int id; #endregion #region Properties /// <summary> /// Gets or Sets the name used to indentify the item /// </summary> #if WINDOWS [CategoryAttribute("Design"), DescriptionAttribute("Indicates the name used to indentify the item"),Browsable(true) ] #endif public string Name { get { return _name; } set { _name = value; } } #endregion } }
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.
This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)