- 1945_Code_Package.zip
- 1945 Code Package
- 1945_Demo_Package.zip
- 1945_Demo_Package
- Game.icproj
- IceCream.dll
- IceCream1945.exe
- IceCream1945Content
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- Music
- Sounds
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_demo_package-noexe.zip
- Game.icproj
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_demo_package.zip
- Game.icproj
- IceCream.dll
- IceCream1945.exe
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
- 1945_Demo_Package-noexe.zip
- Game.icproj
- 1945.xml
- 1945.xnb
- Ending.icescene
- EnemyBulletsAndIslands.xml
- EnemyBulletsAndIslands.xnb
- global.ice
- Level1.icescene
- ExplosionBomb.xnb
- ExplosionHit.xnb
- Laser_Shoot_Player.xnb
- Laser_Shoot_Turret.xnb
- Laser_Shoot3.xnb
- Quick_Hit.xnb
- Splash.icescene
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namespace Milkshake
{
partial class ErrorForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.lblErrorMessage = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// lblErrorMessage
//
this.lblErrorMessage.AutoSize = true;
this.lblErrorMessage.Location = new System.Drawing.Point(12, 9);
this.lblErrorMessage.Name = "lblErrorMessage";
this.lblErrorMessage.Size = new System.Drawing.Size(35, 13);
this.lblErrorMessage.TabIndex = 0;
this.lblErrorMessage.Text = "label1";
//
// textBox1
//
this.textBox1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.textBox1.Location = new System.Drawing.Point(15, 35);
this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1";
this.textBox1.ReadOnly = true;
this.textBox1.Size = new System.Drawing.Size(528, 267);
this.textBox1.TabIndex = 1;
//
// button1
//
this.button1.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.button1.Location = new System.Drawing.Point(475, 305);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(68, 25);
this.button1.TabIndex = 2;
this.button1.Text = "OK";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// ErrorForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(555, 333);
this.Controls.Add(this.button1);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.lblErrorMessage);
this.Name = "ErrorForm";
this.Text = "ErrorForm";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Label lblErrorMessage;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
}
}
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