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DataStorage: Store settings type-safe

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8 Aug 2012GPL33 min read 26.2K   234   9  
Shows how to use the DataStorage classes to generate type-safe settings classes.
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Aga.Controls.Properties;
using System.Reflection;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
using System.ComponentModel;

namespace Aga.Controls.Tree.NodeControls
{
	public class NodeCheckBox : InteractiveControl
	{
		public const int ImageSize = 13;

		private Bitmap _check;
		private Bitmap _uncheck;
		private Bitmap _unknown;

		#region Properties

		private bool _threeState;
		[DefaultValue(false)]
		public bool ThreeState
		{
			get { return _threeState; }
			set { _threeState = value; }
		}

		#endregion

		public NodeCheckBox()
			: this(string.Empty)
		{
		}

		public NodeCheckBox(string propertyName)
		{
			_check = Resources.check;
			_uncheck = Resources.uncheck;
			_unknown = Resources.unknown;
			DataPropertyName = propertyName;
			LeftMargin = 0;
		}

		public override Size MeasureSize(TreeNodeAdv node, DrawContext context)
		{
			return new Size(ImageSize, ImageSize);
		}

		public override void Draw(TreeNodeAdv node, DrawContext context)
		{
			Rectangle bounds = GetBounds(node, context);
			CheckState state = GetCheckState(node);
			if (Application.RenderWithVisualStyles)
			{
				VisualStyleRenderer renderer;
				if (state == CheckState.Indeterminate)
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.MixedNormal);
				else if (state == CheckState.Checked)
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.CheckedNormal);
				else
					renderer = new VisualStyleRenderer(VisualStyleElement.Button.CheckBox.UncheckedNormal);
				renderer.DrawBackground(context.Graphics, new Rectangle(bounds.X, bounds.Y, ImageSize, ImageSize));
			}
			else
			{
				Image img;
				if (state == CheckState.Indeterminate)
					img = _unknown;
				else if (state == CheckState.Checked)
					img = _check;
				else
					img = _uncheck;
				context.Graphics.DrawImage(img, bounds.Location);
			}
		}

		protected virtual CheckState GetCheckState(TreeNodeAdv node)
		{
			object obj = GetValue(node);
			if (obj is CheckState)
				return (CheckState)obj;
			else if (obj is bool)
				return (bool)obj ? CheckState.Checked : CheckState.Unchecked;
			else
				return CheckState.Unchecked;
		}

		protected virtual void SetCheckState(TreeNodeAdv node, CheckState value)
		{
			if (VirtualMode)
			{
				SetValue(node, value);
				OnCheckStateChanged(node);
			}
			else
			{
				Type type = GetPropertyType(node);
				if (type == typeof(CheckState))
				{
					SetValue(node, value);
					OnCheckStateChanged(node);
				}
				else if (type == typeof(bool))
				{
					SetValue(node, value != CheckState.Unchecked);
					OnCheckStateChanged(node);
				}
			}
		}

		public override void MouseDown(TreeNodeAdvMouseEventArgs args)
		{
			if (args.Button == MouseButtons.Left && IsEditEnabled(args.Node))
			{
				DrawContext context = new DrawContext();
				context.Bounds = args.ControlBounds;
				Rectangle rect = GetBounds(args.Node, context);
				if (rect.Contains(args.ViewLocation))
				{
					CheckState state = GetCheckState(args.Node);
					state = GetNewState(state);
					SetCheckState(args.Node, state);
					Parent.UpdateView();
					args.Handled = true;
				}
			}
		}

		public override void MouseDoubleClick(TreeNodeAdvMouseEventArgs args)
		{
			args.Handled = true;
		}

		private CheckState GetNewState(CheckState state)
		{
			if (state == CheckState.Indeterminate)
				return CheckState.Unchecked;
			else if(state == CheckState.Unchecked)
				return CheckState.Checked;
			else 
				return ThreeState ? CheckState.Indeterminate : CheckState.Unchecked;
		}

		public override void KeyDown(KeyEventArgs args)
		{
			if (args.KeyCode == Keys.Space && EditEnabled)
			{
				Parent.BeginUpdate();
				try
				{
					if (Parent.CurrentNode != null)
					{
						CheckState value = GetNewState(GetCheckState(Parent.CurrentNode));
						foreach (TreeNodeAdv node in Parent.Selection)
							if (IsEditEnabled(node))
								SetCheckState(node, value);
					}
				}
				finally
				{
					Parent.EndUpdate();
				}
				args.Handled = true;
			}
		}

		public event EventHandler<TreePathEventArgs> CheckStateChanged;
		protected void OnCheckStateChanged(TreePathEventArgs args)
		{
			if (CheckStateChanged != null)
				CheckStateChanged(this, args);
		}

		protected void OnCheckStateChanged(TreeNodeAdv node)
		{
			TreePath path = this.Parent.GetPath(node);
			OnCheckStateChanged(new TreePathEventArgs(path));
		}

	}
}

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License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


Written By
pdfforge GbR
Germany Germany
Philip is a Software Architect with severaly years of experience. He studied business IT in the University of Wedel, Germany, and has reached his Masters degree in 2010. Back in 2002, he started his so far best-known software PDFCreator. The second developer joined two years later and since then, both constantly improve this piece of open source software.

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